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WorldGrid

Struct WorldGrid 

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pub struct WorldGrid {
    pub grid: HexGrid,
    pub world_size_type: WorldSizeType,
}
Expand description

Represents a game world composed of grids.

Combines physical grid representation with logical world size classification for map generation and game scaling purposes.

§Instantiation

WorldGrid instances can only be created through two supported methods:

  1. WorldGrid::from_grid constructor - Creates from a custom-sized grid, automatically determining the WorldSizeType based on grid dimensions:
use civ_map_generator::grid::*;
use civ_map_generator::map_parameters::*;

let grid = HexGrid::new(
    Size { width: 80, height: 40 }, // Custom grid size
    HexLayout {
        orientation: HexOrientation::Flat,
        size: [8., 8.],
        origin: [0., 0.],
    }, // Hex layout
    Offset::Odd, // Odd offset for hexagonal grid
    WrapFlags::WrapX, // Wrap horizontally
);

let world_grid = WorldGrid::from_grid(grid);
  1. Explicit WorldSizeType specification - Creates with default grid dimensions for a standardized world size:
use civ_map_generator::grid::*;
use civ_map_generator::map_parameters::*;

let world_size_type = WorldSizeType::Standard;
let grid = HexGrid::new(
    HexGrid::default_size(world_size_type), // Default dimensions based on world size classification
    HexLayout {
        orientation: HexOrientation::Flat,
        size: [8., 8.],
        origin: [0., 0.],
    }, // Hex layout
    Offset::Odd, // Odd offset for hexagonal grid
    WrapFlags::WrapX, // Wrap horizontally
);

let world_grid = WorldGrid::new(grid, world_size_type);

Fields§

§grid: HexGrid§world_size_type: WorldSizeType

Implementations§

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impl WorldGrid

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pub fn new(grid: HexGrid, world_size: WorldSizeType) -> Self

Creates a new WorldGrid with the specified grid and world size.

§Notes

Before calling this function, ensure that the grid’s size matches the specified world size. This check is performed at runtime through debug_assert!, which only activates in debug mode.

§Usage

This function should be used exclusively with the initialization syntax shown below. Direct initialization with the new function outside of this pattern is not supported:

use civ_map_generator::grid::*;
use civ_map_generator::map_parameters::*;

let world_size_type = WorldSizeType::Standard;
let grid = HexGrid::new(
    HexGrid::default_size(world_size_type), // Default dimensions based on world size classification
    HexLayout {
        orientation: HexOrientation::Flat,
        size: [8., 8.],
        origin: [0., 0.],
    }, // Hex layout
    Offset::Odd, // Odd offset for hexagonal grid
    WrapFlags::WrapX, // Wrap horizontally
);

let world_grid = WorldGrid::new(grid, world_size_type);
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pub fn from_grid(grid: HexGrid) -> Self

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pub fn size(&self) -> Size

Get the size of the grid.

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pub fn world_size(&self) -> WorldSizeType

Get the world size of the grid.

Trait Implementations§

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impl Clone for WorldGrid

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fn clone(&self) -> WorldGrid

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for WorldGrid

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impl Debug for WorldGrid

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WorldGrid

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for WorldGrid

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fn eq(&self, other: &WorldGrid) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for WorldGrid

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.