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RegionDivideMethod

Enum RegionDivideMethod 

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pub enum RegionDivideMethod {
    Pangaea,
    Continent,
    WholeMapRectangle,
    CustomRectangle(Rectangle),
}
Expand description

Defines the method used to divide regions for civilizations in the game. This enum is used to determine how civilizations are assigned to different regions on the map.

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Pangaea

All civilizations start on the biggest landmass.

This method places all civs on a single, largest landmass.

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Continent

Civs are assigned to continents. Any continents with more than one civ are divided.

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WholeMapRectangle

This method is primarily used for Archipelago or other maps with many small islands.

The entire map is treated as one large rectangular region. RegionDivideMethod::WholeMapRectangle is equivalent to RegionDivideMethod::CustomRectangle when Rectangle encompasses the entire map area. We will ignore the area ID when method is set to WholeMapRectangle.

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CustomRectangle(Rectangle)

Civs start within a custom-defined rectangle.

We will ignore the area ID when method is set to CustomRectangle.

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impl Default for RegionDivideMethod

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fn default() -> RegionDivideMethod

Returns the “default value” for a type. Read more

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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