Struct Team

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pub struct Team<S, A>
where S: Solution, A: AgentMethods<S>,
{ /* private fields */ }
Expand description

This is the Team construct, which contains a set of Agents

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impl<S, A> Clone for Team<S, A>
where S: Solution + Clone, A: AgentMethods<S> + Clone,

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fn clone(&self) -> Team<S, A>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S, A> Debug for Team<S, A>
where S: Solution + Debug, A: AgentMethods<S> + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S, A> Default for Team<S, A>
where S: Solution, A: AgentMethods<S>,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<S, A> TeamMethods<S, A> for Team<S, A>
where S: Solution, A: AgentMethods<S>,

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fn new(parameters: Parameters) -> Self

This generates a new team

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fn iterate(&mut self)

This runs a single iteration

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fn solve(&mut self)

This runs a bunch of iterations to solve

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fn get_best_solution_so_far(&mut self) -> S

This pulls out the best solution from the team

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fn communicate(&mut self)

Tell the team to talk

Auto Trait Implementations§

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impl<S, A> Freeze for Team<S, A>

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impl<S, A> RefUnwindSafe for Team<S, A>

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impl<S, A> Send for Team<S, A>

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impl<S, A> Sync for Team<S, A>
where S: Sync, A: Sync,

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impl<S, A> Unpin for Team<S, A>
where S: Unpin, A: Unpin,

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impl<S, A> UnwindSafe for Team<S, A>
where S: UnwindSafe, A: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V