Struct cisat::abm::team::Team[][src]

pub(crate) struct Team<T> {
    parameters: Parameters,
    agent_list: Vec<Agent<T>>,
}

This is the Team construct, which contains a set of Agents

Fields

parameters: Parameters

The parameters that the team runs with

agent_list: Vec<Agent<T>>

The agents contained in the team

Implementations

impl<T: Clone + Solution<T>> Team<T>[src]

pub(crate) fn new(parameters: Parameters) -> Team<T>[src]

This generates a new team

pub(crate) fn solve(&mut self)[src]

This runs a bunch of iterations to solve

pub(crate) fn iterate(&mut self)[src]

This runs a single iteration

pub(crate) fn pull_best_solution(&mut self) -> T[src]

This pulls out the best solution from teh team

Trait Implementations

impl<T: Clone> Clone for Team<T>[src]

impl<T: Debug> Debug for Team<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for Team<T> where
    T: RefUnwindSafe
[src]

impl<T> Send for Team<T> where
    T: Send
[src]

impl<T> Sync for Team<T> where
    T: Sync
[src]

impl<T> Unpin for Team<T> where
    T: Unpin
[src]

impl<T> UnwindSafe for Team<T> where
    T: UnwindSafe
[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,