pub struct SealedTableEntry(/* private fields */);
Expand description
Wrapped to indicate that the value is encrypted
Implementations§
Trait Implementations§
Source§impl TryFrom<HashMap<String, AttributeValue>> for SealedTableEntry
impl TryFrom<HashMap<String, AttributeValue>> for SealedTableEntry
Source§impl TryFrom<SealedTableEntry> for HashMap<String, AttributeValue>
impl TryFrom<SealedTableEntry> for HashMap<String, AttributeValue>
Source§type Error = WriteConversionError
type Error = WriteConversionError
The type returned in the event of a conversion error.
Auto Trait Implementations§
impl Freeze for SealedTableEntry
impl RefUnwindSafe for SealedTableEntry
impl Send for SealedTableEntry
impl Sync for SealedTableEntry
impl Unpin for SealedTableEntry
impl UnwindSafe for SealedTableEntry
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Source§impl<T> BorrowMut<T> for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
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Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
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Change the background color to cyan
Source§fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
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Change the foreground color to white
Source§fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
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Source§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
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Change the foreground color to the terminal default
Source§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
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Change the background color to the terminal default
Source§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
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Change the background color to bright black
Source§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
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Change the background color to bright blue
Source§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
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Change the background color to bright cyan
Source§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
Source§fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
Make the text dim
Source§fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
Source§fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
Source§fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
Source§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Source§fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.