pub struct Animation(/* private fields */);Implementations§
Source§impl Animation
impl Animation
pub fn timing_fn(&self) -> Option<&MediaTimingFn>
pub fn set_timing_fn(&mut self, val: Option<&MediaTimingFn>)
Methods from Deref<Target = Id>§
pub unsafe fn value_for_key_throws_ar(&self, key: &String) -> Option<Rar<Self>>
pub unsafe fn value_for_key_throws(&self, key: &String) -> Option<R<Self>>
pub fn value_for_key<'ear>( &self, key: &String, ) -> ExResult<'ear, Option<R<Self>>>
pub unsafe fn set_value_for_key_throws( &mut self, val: Option<&Self>, key: &String, )
pub fn set_value_for_key<'ear>( &mut self, val: Option<&Self>, key: &String, ) -> ExResult<'ear>
pub unsafe fn value_for_key_path_throws_ar( &self, key_path: &String, ) -> Option<Rar<Self>>
pub unsafe fn value_for_key_path_throws( &self, key_path: &String, ) -> Option<R<Self>>
pub fn value_for_key_path<'ear>( &self, key_path: &String, ) -> ExResult<'ear, Option<R<Self>>>
pub unsafe fn set_value_for_key_path_throws( &mut self, val: Option<&Self>, key_path: &String, )
pub fn set_value_for_key_path<'ear>( &mut self, val: Option<&Self>, key_path: &String, ) -> ExResult<'ear>
pub fn as_type_ref(&self) -> &Type
pub fn as_id_ref(&self) -> &Self
pub fn is_equal(&self, other: &Self) -> bool
pub fn hash(&self) -> UInteger
pub fn as_ptr(&self) -> *const Self
Trait Implementations§
Source§impl Obj for Animation
impl Obj for Animation
unsafe fn retain(id: &Self) -> R<Self>
unsafe fn release(id: &mut Self)
fn desc_ar(&self) -> Rar<String>
fn desc(&self) -> R<String>
fn debug_desc_ar(&self) -> Rar<String>
fn debug_desc(&self) -> R<String>
fn responds_to_sel(&self, sel: &Sel) -> bool
fn class(&self) -> &Class<Self>
fn is_kind_of_class<T: Obj>(&self, cls: &Class<T>) -> bool
fn try_cast<T: Obj>(&self, cls: &Class<T>) -> Option<&T>
fn try_cast_mut<T: Obj>(&mut self, cls: &Class<T>) -> Option<&mut T>
fn is_member_of_class<T: Obj>(&self, cls: &Class<T>) -> bool
fn is_tagged_ptr(&self) -> bool
fn as_id_ref(&self) -> &Id
Source§impl PartialEq<Retained<Animation>> for Animation
impl PartialEq<Retained<Animation>> for Animation
impl StructuralPartialEq for Animation
Auto Trait Implementations§
impl !Sync for Animation
impl Freeze for Animation
impl RefUnwindSafe for Animation
impl Send for Animation
impl Unpin for Animation
impl UnsafeUnpin for Animation
impl UnwindSafe for Animation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more