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VideoStabilizationMode

Enum VideoStabilizationMode 

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#[repr(isize)]
pub enum VideoStabilizationMode { Off = 0, Standard = 1, Cinematic = 2, CinematicExtended = 3, PreviewOptimized = 4, CinematicExtendedEnhanced = 5, Auto = -1, }

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Off = 0

Indicates that video should not be stabilized.

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Standard = 1

Indicates that video should be stabilized using the standard video stabilization algorithm introduced with iOS 5.0. Standard video stabilization has a reduced field of view. Enabling video stabilization may introduce additional latency into the video capture pipeline.

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Cinematic = 2

Indicates that video should be stabilized using the cinematic stabilization algorithm for more dramatic results. Cinematic video stabilization has a reduced field of view compared to standard video stabilization. Enabling cinematic video stabilization introduces much more latency into the video capture pipeline than standard video stabilization and consumes significantly more system memory. Use narrow or identical min and max frame durations in conjunction with this mode.

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CinematicExtended = 3

Indicates that the video should be stabilized using the extended cinematic stabilization algorithm. Enabling extended cinematic stabilization introduces longer latency into the video capture pipeline compared to the ‘av::CaptureVideoStabilizationMode::Cinematic’ and consumes more memory, but yields improved stability. It is recommended to use identical or similar min and max frame durations in conjunction with this mode.

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PreviewOptimized = 4

Indicates that video should be stabilized using the preview optimized stabilization algorithm. Preview stabilization is a low latency and low power algorithm which is supported only on connections which either have an associated preview layer or have a preview-sized VideoDataOutput.

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CinematicExtendedEnhanced = 5

Enhanced extended cinematic has a reduced field of view compared to extended cinematic, without any noticeable increase in latency, and it yields improved stability.

It’s recommended to use identical or similar minimum and maximum frame durations in conjunction with this mode.

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Auto = -1

Indicates that the most appropriate video stabilization mode for the device and format should be chosen.

Trait Implementations§

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impl Clone for VideoStabilizationMode

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fn clone(&self) -> VideoStabilizationMode

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for VideoStabilizationMode

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impl Debug for VideoStabilizationMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for VideoStabilizationMode

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impl PartialEq for VideoStabilizationMode

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fn eq(&self, other: &VideoStabilizationMode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for VideoStabilizationMode

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.