pub struct ProjectionRule;Trait Implementations§
Source§impl PhysicalRule for ProjectionRule
impl PhysicalRule for ProjectionRule
fn name(&self) -> &str
fn apply( &self, logical: &LogicalPlan, inputs: &[PhysicalPlan], ) -> Vec<PhysicalPlan>
Auto Trait Implementations§
impl Freeze for ProjectionRule
impl RefUnwindSafe for ProjectionRule
impl Send for ProjectionRule
impl Sync for ProjectionRule
impl Unpin for ProjectionRule
impl UnwindSafe for ProjectionRule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more