pub struct PlayerMessagesLoggedEvent { /* private fields */ }Available on crate features
experimental and Media only.Expand description
Send a list of any messages that need to be delivered.
Implementations§
Trait Implementations§
Source§impl Clone for PlayerMessagesLoggedEvent
impl Clone for PlayerMessagesLoggedEvent
Source§fn clone(&self) -> PlayerMessagesLoggedEvent
fn clone(&self) -> PlayerMessagesLoggedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerMessagesLoggedEvent
impl Debug for PlayerMessagesLoggedEvent
Source§impl<'de> Deserialize<'de> for PlayerMessagesLoggedEvent
impl<'de> Deserialize<'de> for PlayerMessagesLoggedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerMessagesLoggedEvent
impl RefUnwindSafe for PlayerMessagesLoggedEvent
impl Send for PlayerMessagesLoggedEvent
impl Sync for PlayerMessagesLoggedEvent
impl Unpin for PlayerMessagesLoggedEvent
impl UnwindSafe for PlayerMessagesLoggedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more