pub enum PlayerMessageLevel {
Error,
Warning,
Info,
Debug,
}Available on crate features
experimental and Media only.Variants§
Trait Implementations§
Source§impl Clone for PlayerMessageLevel
impl Clone for PlayerMessageLevel
Source§fn clone(&self) -> PlayerMessageLevel
fn clone(&self) -> PlayerMessageLevel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerMessageLevel
impl Debug for PlayerMessageLevel
Source§impl<'de> Deserialize<'de> for PlayerMessageLevel
impl<'de> Deserialize<'de> for PlayerMessageLevel
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerMessageLevel
impl RefUnwindSafe for PlayerMessageLevel
impl Send for PlayerMessageLevel
impl Sync for PlayerMessageLevel
impl Unpin for PlayerMessageLevel
impl UnwindSafe for PlayerMessageLevel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more