pub struct ScoreComponents {
pub skin_quality: f32,
pub feature_readability: f32,
pub eye_support: f32,
pub lip_skin_harmony: f32,
pub hair_brow_coherence: f32,
pub goal_alignment: f32,
pub total_penalty: f32,
}Fields§
§skin_quality: f32§feature_readability: f32§eye_support: f32§lip_skin_harmony: f32§hair_brow_coherence: f32§goal_alignment: f32§total_penalty: f32Trait Implementations§
Source§impl Clone for ScoreComponents
impl Clone for ScoreComponents
Source§fn clone(&self) -> ScoreComponents
fn clone(&self) -> ScoreComponents
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScoreComponents
impl Debug for ScoreComponents
Source§impl<'de> Deserialize<'de> for ScoreComponents
impl<'de> Deserialize<'de> for ScoreComponents
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for ScoreComponents
impl JsonSchema for ScoreComponents
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
Whether JSON Schemas generated for this type should be included directly in parent schemas,
rather than being re-used where possible using the
$ref keyword. Read moreSource§impl PartialEq for ScoreComponents
impl PartialEq for ScoreComponents
Source§fn eq(&self, other: &ScoreComponents) -> bool
fn eq(&self, other: &ScoreComponents) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for ScoreComponents
impl Serialize for ScoreComponents
impl Copy for ScoreComponents
impl StructuralPartialEq for ScoreComponents
Auto Trait Implementations§
impl Freeze for ScoreComponents
impl RefUnwindSafe for ScoreComponents
impl Send for ScoreComponents
impl Sync for ScoreComponents
impl Unpin for ScoreComponents
impl UnsafeUnpin for ScoreComponents
impl UnwindSafe for ScoreComponents
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more