pub enum StepState {
Ok(TailDropVec<Box<dyn ActionAsset>>),
Fail(TailDropVec<Box<dyn ActionAsset>>),
}Variants§
Ok(TailDropVec<Box<dyn ActionAsset>>)
Fail(TailDropVec<Box<dyn ActionAsset>>)
Implementations§
Auto Trait Implementations§
impl Freeze for StepState
impl !RefUnwindSafe for StepState
impl Send for StepState
impl Sync for StepState
impl Unpin for StepState
impl !UnwindSafe for StepState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more