pub enum CaseState {
Ok(TailDropVec<Box<dyn StepAsset>>),
Err(Box<Error>),
Fail(TailDropVec<Box<dyn StepAsset>>),
}Variants§
Implementations§
Auto Trait Implementations§
impl Freeze for CaseState
impl !RefUnwindSafe for CaseState
impl Send for CaseState
impl Sync for CaseState
impl Unpin for CaseState
impl !UnwindSafe for CaseState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more