pub enum Asset {
Value(Value),
Data(Box<dyn Data>),
Frames(Vec<Box<dyn Frame>>),
}Variants§
Implementations§
Auto Trait Implementations§
impl Freeze for Asset
impl !RefUnwindSafe for Asset
impl Send for Asset
impl Sync for Asset
impl Unpin for Asset
impl !UnwindSafe for Asset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more