pub struct TurnOptionsBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> TurnOptionsBuilder<S>
impl<S: State> TurnOptionsBuilder<S>
Sourcepub fn build(self) -> TurnOptionswhere
S: IsComplete,
pub fn build(self) -> TurnOptionswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn output_schema(
self,
value: Value,
) -> TurnOptionsBuilder<SetOutputSchema<S>>where
S::OutputSchema: IsUnset,
pub fn output_schema(
self,
value: Value,
) -> TurnOptionsBuilder<SetOutputSchema<S>>where
S::OutputSchema: IsUnset,
Sourcepub fn maybe_output_schema(
self,
value: Option<Value>,
) -> TurnOptionsBuilder<SetOutputSchema<S>>where
S::OutputSchema: IsUnset,
pub fn maybe_output_schema(
self,
value: Option<Value>,
) -> TurnOptionsBuilder<SetOutputSchema<S>>where
S::OutputSchema: IsUnset,
Sourcepub fn timeout(self, value: Duration) -> TurnOptionsBuilder<SetTimeout<S>>where
S::Timeout: IsUnset,
pub fn timeout(self, value: Duration) -> TurnOptionsBuilder<SetTimeout<S>>where
S::Timeout: IsUnset,
Sourcepub fn maybe_timeout(
self,
value: Option<Duration>,
) -> TurnOptionsBuilder<SetTimeout<S>>where
S::Timeout: IsUnset,
pub fn maybe_timeout(
self,
value: Option<Duration>,
) -> TurnOptionsBuilder<SetTimeout<S>>where
S::Timeout: IsUnset,
Sourcepub fn tools(
self,
value: Vec<ToolDefinition>,
) -> TurnOptionsBuilder<SetTools<S>>where
S::Tools: IsUnset,
pub fn tools(
self,
value: Vec<ToolDefinition>,
) -> TurnOptionsBuilder<SetTools<S>>where
S::Tools: IsUnset,
Sourcepub fn maybe_tools(
self,
value: Option<Vec<ToolDefinition>>,
) -> TurnOptionsBuilder<SetTools<S>>where
S::Tools: IsUnset,
pub fn maybe_tools(
self,
value: Option<Vec<ToolDefinition>>,
) -> TurnOptionsBuilder<SetTools<S>>where
S::Tools: IsUnset,
Sourcepub fn tool_choice(
self,
value: ToolChoice,
) -> TurnOptionsBuilder<SetToolChoice<S>>where
S::ToolChoice: IsUnset,
pub fn tool_choice(
self,
value: ToolChoice,
) -> TurnOptionsBuilder<SetToolChoice<S>>where
S::ToolChoice: IsUnset,
Sourcepub fn maybe_tool_choice(
self,
value: Option<ToolChoice>,
) -> TurnOptionsBuilder<SetToolChoice<S>>where
S::ToolChoice: IsUnset,
pub fn maybe_tool_choice(
self,
value: Option<ToolChoice>,
) -> TurnOptionsBuilder<SetToolChoice<S>>where
S::ToolChoice: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for TurnOptionsBuilder<S>
impl<S> RefUnwindSafe for TurnOptionsBuilder<S>
impl<S> Send for TurnOptionsBuilder<S>
impl<S> Sync for TurnOptionsBuilder<S>
impl<S> Unpin for TurnOptionsBuilder<S>
impl<S> UnsafeUnpin for TurnOptionsBuilder<S>
impl<S> UnwindSafe for TurnOptionsBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more