pub struct RejectPuzzleState {
pub reason: RejectStateReason,
}Fields§
§reason: RejectStateReasonImplementations§
Source§impl RejectPuzzleState
impl RejectPuzzleState
pub fn new(reason: RejectStateReason) -> RejectPuzzleState
Trait Implementations§
Source§impl Clone for RejectPuzzleState
impl Clone for RejectPuzzleState
Source§fn clone(&self) -> RejectPuzzleState
fn clone(&self) -> RejectPuzzleState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RejectPuzzleState
impl Debug for RejectPuzzleState
Source§impl Hash for RejectPuzzleState
impl Hash for RejectPuzzleState
Source§impl PartialEq for RejectPuzzleState
impl PartialEq for RejectPuzzleState
Source§impl Streamable for RejectPuzzleState
impl Streamable for RejectPuzzleState
fn update_digest(&self, digest: &mut Sha256)
fn stream(&self, out: &mut Vec<u8>) -> Result<()>
fn parse<const TRUSTED: bool>(input: &mut Cursor<&[u8]>) -> Result<Self>
fn to_bytes(&self) -> Result<Vec<u8>, Error>
fn from_bytes(bytes: &[u8]) -> Result<Self, Error>where
Self: Sized,
fn from_bytes_unchecked(bytes: &[u8]) -> Result<Self, Error>where
Self: Sized,
fn hash(&self) -> [u8; 32]
impl Eq for RejectPuzzleState
impl StructuralPartialEq for RejectPuzzleState
Auto Trait Implementations§
impl Freeze for RejectPuzzleState
impl RefUnwindSafe for RejectPuzzleState
impl Send for RejectPuzzleState
impl Sync for RejectPuzzleState
impl Unpin for RejectPuzzleState
impl UnwindSafe for RejectPuzzleState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.