pub struct Spends<S = Unfinished> {
pub xch: FungibleSpends<Coin>,
pub cats: IndexMap<Id, FungibleSpends<Cat>>,
pub dids: IndexMap<Id, SingletonSpends<Did>>,
pub nfts: IndexMap<Id, SingletonSpends<Nft>>,
pub options: IndexMap<Id, SingletonSpends<OptionContract>>,
pub intermediate_puzzle_hash: Bytes32,
pub change_puzzle_hash: Bytes32,
pub outputs: Outputs,
pub conditions: ConditionConfig,
/* private fields */
}Fields§
§xch: FungibleSpends<Coin>§cats: IndexMap<Id, FungibleSpends<Cat>>§dids: IndexMap<Id, SingletonSpends<Did>>§nfts: IndexMap<Id, SingletonSpends<Nft>>§options: IndexMap<Id, SingletonSpends<OptionContract>>§intermediate_puzzle_hash: Bytes32§change_puzzle_hash: Bytes32§outputs: Outputs§conditions: ConditionConfigImplementations§
Source§impl Spends<Unfinished>
impl Spends<Unfinished>
pub fn new(change_puzzle_hash: Bytes32) -> Self
pub fn with_separate_change_puzzle_hash( intermediate_puzzle_hash: Bytes32, change_puzzle_hash: Bytes32, ) -> Self
pub fn add(&mut self, asset: impl AddAsset)
pub fn apply( &mut self, ctx: &mut SpendContext, actions: &[Action], ) -> Result<Deltas, DriverError>
pub fn p2_puzzle_hashes(&self) -> Vec<Bytes32> ⓘ
pub fn non_settlement_coin_ids(&self) -> Vec<Bytes32> ⓘ
pub fn prepare( self, ctx: &mut SpendContext, deltas: &Deltas, relation: Relation, ) -> Result<Spends<Finished>, DriverError>
pub fn finish_with_keys( self, ctx: &mut SpendContext, deltas: &Deltas, relation: Relation, synthetic_keys: &IndexMap<Bytes32, PublicKey>, ) -> Result<Outputs, DriverError>
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for Spends<S>where
S: Freeze,
impl<S> RefUnwindSafe for Spends<S>where
S: RefUnwindSafe,
impl<S> Send for Spends<S>where
S: Send,
impl<S> Sync for Spends<S>where
S: Sync,
impl<S> Unpin for Spends<S>where
S: Unpin,
impl<S> UnwindSafe for Spends<S>where
S: UnwindSafe,
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