pub struct DelegatedStateAction {
pub other_launcher_id: Bytes32,
}Fields§
§other_launcher_id: Bytes32Implementations§
Source§impl DelegatedStateAction
impl DelegatedStateAction
pub fn curry_tree_hash(price_singleton_launcher_id: Bytes32) -> TreeHash
pub fn construct_puzzle( &self, ctx: &mut SpendContext, ) -> Result<NodePtr, DriverError>
pub fn spend<S>( self, ctx: &mut SpendContext, my_coin: Coin, new_state: S, other_singleton_inner_puzzle_hash: Bytes32, ) -> Result<(Conditions, Spend), DriverError>
Trait Implementations§
Source§impl Clone for DelegatedStateAction
impl Clone for DelegatedStateAction
Source§fn clone(&self) -> DelegatedStateAction
fn clone(&self) -> DelegatedStateAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DelegatedStateAction
impl Debug for DelegatedStateAction
Source§impl PartialEq for DelegatedStateAction
impl PartialEq for DelegatedStateAction
Source§impl SingletonAction<CatalogRegistry> for DelegatedStateAction
impl SingletonAction<CatalogRegistry> for DelegatedStateAction
fn from_constants(constants: &CatalogRegistryConstants) -> Self
Source§impl SingletonAction<XchandlesRegistry> for DelegatedStateAction
impl SingletonAction<XchandlesRegistry> for DelegatedStateAction
fn from_constants(constants: &XchandlesConstants) -> Self
Source§impl ToTreeHash for DelegatedStateAction
impl ToTreeHash for DelegatedStateAction
impl Copy for DelegatedStateAction
impl Eq for DelegatedStateAction
impl StructuralPartialEq for DelegatedStateAction
Auto Trait Implementations§
impl Freeze for DelegatedStateAction
impl RefUnwindSafe for DelegatedStateAction
impl Send for DelegatedStateAction
impl Sync for DelegatedStateAction
impl Unpin for DelegatedStateAction
impl UnwindSafe for DelegatedStateAction
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