SpendContext

Struct SpendContext 

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pub struct SpendContext { /* private fields */ }
Expand description

A wrapper around Allocator that caches puzzles and keeps track of a list of CoinSpend. It’s used to construct spend bundles in an easy and efficient way.

Implementations§

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impl SpendContext

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pub fn new() -> Self

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pub fn iter(&self) -> impl Iterator<Item = &CoinSpend>

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pub fn take(&mut self) -> Vec<CoinSpend>

Remove all of the CoinSpend that have been collected so far.

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pub fn insert(&mut self, coin_spend: CoinSpend)

Adds a CoinSpend to the collection.

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pub fn spend(&mut self, coin: Coin, spend: Spend) -> Result<(), DriverError>

Serializes a Spend and adds it to the list of CoinSpend.

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pub fn alloc<T>(&mut self, value: &T) -> Result<NodePtr, DriverError>
where T: ToClvm<Allocator>,

Allocate a new node and return its pointer.

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pub fn alloc_hashed<T>(&mut self, value: &T) -> Result<HashedPtr, DriverError>
where T: ToClvm<Allocator>,

Allocate a new node and return its pointer pre-hashed.

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pub fn extract<T>(&self, ptr: NodePtr) -> Result<T, DriverError>
where T: FromClvm<Allocator>,

Extract a value from a node pointer.

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pub fn tree_hash(&self, ptr: NodePtr) -> TreeHash

Compute the tree hash of a node pointer.

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pub fn run( &mut self, puzzle: NodePtr, solution: NodePtr, ) -> Result<NodePtr, DriverError>

Run a puzzle with a solution and return the result.

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pub fn serialize<T>(&mut self, value: &T) -> Result<Program, DriverError>
where T: ToClvm<Allocator>,

Allocate a value and serialize it into a Program.

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pub fn serialize_with_backrefs<T>( &mut self, value: &T, ) -> Result<Program, DriverError>
where T: ToClvm<Allocator>,

Allocate a value and serialize it into a Program with back references enabled.

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pub fn memos<T>(&mut self, value: &T) -> Result<Memos<NodePtr>, DriverError>
where T: ToClvm<Allocator>,

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pub fn hint(&mut self, hint: Bytes32) -> Result<Memos<NodePtr>, DriverError>

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pub fn alloc_mod<T>(&mut self) -> Result<NodePtr, DriverError>
where T: Mod,

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pub fn curry<T>(&mut self, args: T) -> Result<NodePtr, DriverError>
where T: Mod + ToClvm<Allocator>,

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pub fn get_puzzle(&self, puzzle_hash: &TreeHash) -> Option<NodePtr>

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pub fn puzzle( &mut self, puzzle_hash: TreeHash, puzzle_bytes: &[u8], ) -> Result<NodePtr, DriverError>

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pub fn delegated_spend( &mut self, conditions: Conditions, ) -> Result<Spend, DriverError>

Methods from Deref<Target = Allocator>§

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pub fn checkpoint(&self) -> Checkpoint

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pub fn restore_checkpoint(&mut self, cp: &Checkpoint)

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pub fn new_atom(&mut self, v: &[u8]) -> Result<NodePtr, EvalErr>

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pub fn new_small_number(&mut self, v: u32) -> Result<NodePtr, EvalErr>

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pub fn new_number(&mut self, v: BigInt) -> Result<NodePtr, EvalErr>

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pub fn new_g1(&mut self, g1: PublicKey) -> Result<NodePtr, EvalErr>

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pub fn new_g2(&mut self, g2: Signature) -> Result<NodePtr, EvalErr>

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pub fn new_pair( &mut self, first: NodePtr, rest: NodePtr, ) -> Result<NodePtr, EvalErr>

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pub fn add_ghost_pair(&mut self, amount: usize) -> Result<(), EvalErr>

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pub fn remove_ghost_pair(&mut self, amount: usize) -> Result<(), EvalErr>

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pub fn new_substr( &mut self, node: NodePtr, start: u32, end: u32, ) -> Result<NodePtr, EvalErr>

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pub fn new_concat( &mut self, new_size: usize, nodes: &[NodePtr], ) -> Result<NodePtr, EvalErr>

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pub fn atom_eq(&self, lhs: NodePtr, rhs: NodePtr) -> bool

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pub fn atom(&self, node: NodePtr) -> Atom<'_>

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pub fn atom_len(&self, node: NodePtr) -> usize

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pub fn small_number(&self, node: NodePtr) -> Option<u32>

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pub fn number(&self, node: NodePtr) -> BigInt

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pub fn g1(&self, node: NodePtr) -> Result<PublicKey, EvalErr>

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pub fn g2(&self, node: NodePtr) -> Result<Signature, EvalErr>

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pub fn node(&self, node: NodePtr) -> NodeVisitor<'_>

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pub fn sexp(&self, node: NodePtr) -> SExp

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pub fn next(&self, n: NodePtr) -> Option<(NodePtr, NodePtr)>

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pub fn nil(&self) -> NodePtr

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pub fn one(&self) -> NodePtr

Trait Implementations§

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impl Debug for SpendContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpendContext

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fn default() -> SpendContext

Returns the “default value” for a type. Read more
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impl Deref for SpendContext

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type Target = Allocator

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for SpendContext

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl From<Allocator> for SpendContext

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fn from(allocator: Allocator) -> Self

Converts to this type from the input type.
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impl IntoIterator for SpendContext

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type Item = CoinSpend

The type of the elements being iterated over.
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type IntoIter = IntoIter<<SpendContext as IntoIterator>::Item>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more

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fn bidi(self, cond: bool) -> Bidi<Self::IntoIter>

Conditionally reverses the direction of iteration. Read more
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