ChessRender

Struct ChessRender 

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pub struct ChessRender {
    pub grid_size: f32,
    pub board_white: String,
    pub board_black: String,
    pub path_color: String,
    pub path_width: f32,
}

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§grid_size: f32§board_white: String§board_black: String§path_color: String§path_width: f32

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impl ChessRender

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pub fn document(&self, width: f32, height: f32) -> Document

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pub fn grid_color(&self, x: isize, y: isize) -> &str

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pub fn draw_square(&self, x: isize, y: isize) -> Rectangle

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pub fn draw_path(&self, x1: isize, y1: isize, x2: isize, y2: isize) -> Line

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pub fn draw_point(&self, x: isize, y: isize) -> Circle

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pub fn draw_step(&self, x: isize, y: isize, step: usize) -> Text

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impl Default for ChessRender

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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