Enum chess::BoardStatus [−][src]
What is the status of this game?
Variants
Trait Implementations
impl Clone for BoardStatus
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fn clone(&self) -> BoardStatus
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for BoardStatus
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impl Debug for BoardStatus
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impl PartialEq<BoardStatus> for BoardStatus
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fn eq(&self, other: &BoardStatus) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
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impl PartialOrd<BoardStatus> for BoardStatus
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fn partial_cmp(&self, other: &BoardStatus) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]pub fn le(&self, other: &Rhs) -> bool
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#[must_use]pub fn gt(&self, other: &Rhs) -> bool
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#[must_use]pub fn ge(&self, other: &Rhs) -> bool
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impl StructuralPartialEq for BoardStatus
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Auto Trait Implementations
impl RefUnwindSafe for BoardStatus
impl Send for BoardStatus
impl Sync for BoardStatus
impl Unpin for BoardStatus
impl UnwindSafe for BoardStatus
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,