pub struct MoveGen { /* private fields */ }Expand description
An incremental move generator
This structure enumerates moves slightly slower than board.enumerate_moves(…), but has some extra features, such as:
- Being an iterator
- Not requiring you to create a buffer
- Only iterating moves that match a certain pattern
- Being iterable multiple times (such as, iterating once for all captures, then iterating again for all quiets)
- Doing as little work early on as possible, so that if you are not going to look at every move, the struture moves faster
- Being able to iterate pseudo legal moves, while keeping the (nearly) free legality checks in place
§Examples
use chess::MoveGen;
use chess::Board;
use chess::EMPTY;
use chess::construct;
// create a board with the initial position
let board = Board::default();
// create an iterable
let mut iterable = MoveGen::new_legal(&board);
// make sure .len() works.
assert_eq!(iterable.len(), 20); // the .len() function does *not* consume the iterator
// lets iterate over targets.
let targets = board.color_combined(!board.side_to_move());
iterable.set_iterator_mask(*targets);
// count the number of targets
let mut count = 0;
for _ in &mut iterable {
count += 1;
// This move captures one of my opponents pieces (with the exception of en passant)
}
// now, iterate over the rest of the moves
iterable.set_iterator_mask(!EMPTY);
for _ in &mut iterable {
count += 1;
// This move does not capture anything
}
// make sure it works
assert_eq!(count, 20);
Implementations§
Source§impl MoveGen
impl MoveGen
Sourcepub fn new_legal(board: &Board) -> MoveGen ⓘ
pub fn new_legal(board: &Board) -> MoveGen ⓘ
Create a new MoveGen structure, only generating legal moves
Sourcepub fn remove_mask(&mut self, mask: BitBoard)
pub fn remove_mask(&mut self, mask: BitBoard)
Never, ever, iterate any moves that land on the following squares
Sourcepub fn remove_move(&mut self, chess_move: ChessMove) -> bool
pub fn remove_move(&mut self, chess_move: ChessMove) -> bool
Never, ever, iterate this move
Sourcepub fn set_iterator_mask(&mut self, mask: BitBoard)
pub fn set_iterator_mask(&mut self, mask: BitBoard)
For now, Only iterate moves that land on the following squares
Note: Once iteration is completed, you can pass in a mask of ! EMPTY
to get the remaining moves, or another mask
Sourcepub fn legal_quick(board: &Board, chess_move: ChessMove) -> bool
pub fn legal_quick(board: &Board, chess_move: ChessMove) -> bool
This function checks the legality only for moves generated by MoveGen.
Calling this function for moves not generated by MoveGen will result in possibly
incorrect results, and making that move on the Board will result in undefined behavior.
This function may panic! if these rules are not followed.
If you are validating a move from a user, you should call the .legal() function.
Sourcepub fn movegen_perft_test(board: &Board, depth: usize) -> usize
pub fn movegen_perft_test(board: &Board, depth: usize) -> usize
Fastest perft test with this structure
Trait Implementations§
Source§impl ExactSizeIterator for MoveGen
impl ExactSizeIterator for MoveGen
Source§impl Iterator for MoveGen
impl Iterator for MoveGen
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