Struct TacticalConfig

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pub struct TacticalConfig {
Show 36 fields pub max_depth: u32, pub max_time_ms: u64, pub max_nodes: u64, pub quiescence_depth: u32, pub enable_transposition_table: bool, pub enable_iterative_deepening: bool, pub enable_aspiration_windows: bool, pub enable_null_move_pruning: bool, pub enable_late_move_reductions: bool, pub enable_principal_variation_search: bool, pub enable_parallel_search: bool, pub num_threads: usize, pub enable_futility_pruning: bool, pub enable_razoring: bool, pub enable_extended_futility_pruning: bool, pub futility_margin_base: f32, pub razor_margin: f32, pub extended_futility_margin: f32, pub null_move_reduction_depth: u32, pub lmr_min_depth: u32, pub lmr_min_moves: usize, pub aspiration_window_size: f32, pub aspiration_max_iterations: u32, pub transposition_table_size_mb: usize, pub killer_move_slots: usize, pub history_max_depth: u32, pub time_allocation_factor: f32, pub time_extension_threshold: f32, pub panic_time_factor: f32, pub endgame_evaluation_weight: f32, pub mobility_weight: f32, pub king_safety_weight: f32, pub pawn_structure_weight: f32, pub enable_check_extensions: bool, pub check_extension_depth: u32, pub max_extensions_per_line: u32,
}
Expand description

Tactical search configuration optimized for 2000+ ELO strength

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§max_depth: u32§max_time_ms: u64§max_nodes: u64§quiescence_depth: u32§enable_transposition_table: bool§enable_iterative_deepening: bool§enable_aspiration_windows: bool§enable_null_move_pruning: bool§enable_late_move_reductions: bool§enable_principal_variation_search: bool§enable_parallel_search: bool§num_threads: usize§enable_futility_pruning: bool§enable_razoring: bool§enable_extended_futility_pruning: bool§futility_margin_base: f32§razor_margin: f32§extended_futility_margin: f32§null_move_reduction_depth: u32§lmr_min_depth: u32§lmr_min_moves: usize§aspiration_window_size: f32§aspiration_max_iterations: u32§transposition_table_size_mb: usize§killer_move_slots: usize§history_max_depth: u32§time_allocation_factor: f32§time_extension_threshold: f32§panic_time_factor: f32§endgame_evaluation_weight: f32§mobility_weight: f32§king_safety_weight: f32§pawn_structure_weight: f32§enable_check_extensions: bool§check_extension_depth: u32§max_extensions_per_line: u32

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impl TacticalConfig

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pub fn fast() -> Self

Create configuration optimized for speed (tournament blitz)

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pub fn strong() -> Self

Create configuration optimized for maximum strength (correspondence)

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pub fn analysis() -> Self

Create configuration for analysis mode

Trait Implementations§

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impl Clone for TacticalConfig

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fn clone(&self) -> TacticalConfig

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TacticalConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TacticalConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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