Position

Struct Position 

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pub struct Position { /* private fields */ }
Expand description

Position encodes all positional information and non-positional game state

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impl Position

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pub fn make(&mut self, mv: Move) -> Option<(Piece, Square)>

Returns piece captured and square if any

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pub fn make_null_move(&mut self) -> Option<(Piece, Square)>

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pub fn unmake( &mut self, mv: Move, capture: Option<(Piece, Square)>, original_state: &State, original_hash_key: u64, )

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pub fn unmake_null_move( &mut self, original_state: &State, original_hash_key: u64, )

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impl Position

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pub fn new(grid: [Piece; 64], state: State) -> Position

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pub fn from_fen(fen: &str) -> Result<Position, String>

Construct a new position from a FEN string

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pub fn to_fen(&self) -> String

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pub fn hash_key(&self) -> u64

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pub fn state(&self) -> &State

Get position non-positional state

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pub fn grid(&self) -> &[Piece; 64]

Get position position

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pub fn at(&self, sq: Square) -> Piece

Get piece at square

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pub fn king_square(&self, side: Side) -> Square

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pub fn bb_side(&self, side: Side) -> BB

Get bitboard of pieces for a particular side

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pub fn bb_pc(&self, pc: Piece) -> BB

Get bitboard of pieces for a particular piece

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pub fn piece_iter(&self, pc: Piece) -> BBIterator

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pub fn bb_sliders(&self, side: Side) -> (BB, BB)

Get bitboard of sliding pieces for a particular side

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pub fn bb_occupied(&self) -> BB

Get bitboard of all occupied squares

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pub fn bb_empty(&self) -> BB

Get bitboard of all empty squares

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pub fn piece_square_score(&self, piece_square_table: &PieceSquareTable) -> i16

Trait Implementations§

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impl Clone for Position

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Position

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Position

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V