Struct Move

Source
pub struct Move {
    pub piece: Piece,
    pub from: Position,
    pub to: Position,
    pub move_type: MoveType,
    pub captured_piece: Option<PieceType>,
    pub rook_from: Option<Position>,
    pub ambiguity: (bool, bool),
    pub check: bool,
    pub checkmate: bool,
}
Expand description

Represents a move in a chess game

§Example

use chess_lab::constants::{Color, PieceType, Position, Move, MoveType};
use chess_lab::logic::Piece;

let piece = Piece {
    color: Color::White,
    piece_type: PieceType::Pawn,
};
let from = Position::new(4, 1);
let to = Position::new(4, 3);
let move_type = MoveType::Normal {
    capture: false,
    promotion: None,
};
let captured_piece = None;
let rook_from = None;
let ambiguity = (false, false);
let mv = Move::new(
    piece,
    from,
    to,
    move_type,
    captured_piece,
    rook_from,
    ambiguity,
    false,
    false
);

assert_eq!(mv.to_string(), "e4");

Fields§

§piece: Piece§from: Position§to: Position§move_type: MoveType§captured_piece: Option<PieceType>§rook_from: Option<Position>§ambiguity: (bool, bool)§check: bool§checkmate: bool

Implementations§

Source§

impl Move

Source

pub fn new( piece: Piece, from: Position, to: Position, move_type: MoveType, captured_piece: Option<PieceType>, rook_from: Option<Position>, ambiguity: (bool, bool), check: bool, checkmate: bool, ) -> Move

Creates a new move

§Arguments
  • piece: The piece that is moving
  • from: The position the piece is moving from
  • to: The position the piece is moving to
  • move_type: The type of the move
  • captured_piece: The piece that is captured, if any
  • rook_from: The position of the rook, if the move is a castle
  • ambiguity: A tuple of booleans representing the ambiguity of the move
  • check: Whether the move puts the opponent in check
  • checkmate: Whether the move puts the opponent in checkmate
§Panics

Panics if the move is a capture, but no captured piece is provided Panics if the move is not a capture, but a captured piece is provided Panics if the move is a promotion, but the piece is not a pawn Panics if the move is a castle, but the piece is not a king Panics if the move is a castle, but the rook position is not provided Panics if the move is an en passant, but the piece is not a pawn

§Example
use chess_lab::constants::{Color, PieceType, Position, Move, MoveType};
use chess_lab::logic::Piece;

let piece = Piece {
    color: Color::White,
    piece_type: PieceType::Pawn,
};
let from = Position::new(4, 1);
let to = Position::new(4, 3);
let move_type = MoveType::Normal {
    capture: false,
    promotion: None,
};
let captured_piece = None;
let rook_from = None;
let ambiguity = (false, false);
let mv = Move::new(
    piece,
    from,
    to,
    move_type,
    captured_piece,
    rook_from,
    ambiguity,
    false,
    false
);

Trait Implementations§

Source§

impl Clone for Move

Source§

fn clone(&self) -> Move

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Move

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Display for Move

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Move

Source§

fn eq(&self, other: &Move) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Move

Auto Trait Implementations§

§

impl Freeze for Move

§

impl RefUnwindSafe for Move

§

impl Send for Move

§

impl Sync for Move

§

impl Unpin for Move

§

impl UnwindSafe for Move

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.