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Move

Struct Move 

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pub struct Move {
    pub piece: Piece,
    pub from: Position,
    pub to: Position,
    pub move_type: MoveType,
    pub captured_piece: Option<PieceType>,
    pub rook_from: Option<Position>,
    pub ambiguity: (bool, bool),
    pub check: bool,
    pub checkmate: bool,
}
Expand description

Represents a move in a chess game

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§piece: Piece

The Piece that is moving

§from: Position

The Position the piece is moving from

§to: Position

The Position the piece is moving to

§move_type: MoveType

The type of the move

§captured_piece: Option<PieceType>

The type of the piece that is captured, if any

§rook_from: Option<Position>

The position of the rook, if the move is a castle

§ambiguity: (bool, bool)

A tuple of booleans representing the ambiguity of the move

§check: bool

Whether the move puts the opponent in check

§checkmate: bool

Whether the move puts the opponent in checkmate

Implementations§

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impl Move

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pub fn new( piece: Piece, from: Position, to: Position, move_type: MoveType, captured_piece: Option<PieceType>, rook_from: Option<Position>, ambiguity: (bool, bool), check: bool, checkmate: bool, ) -> Result<Move, MoveInfoError>

Creates a new Move

§Arguments
  • piece: The Piece that is moving
  • from: The Position the piece is moving from
  • to: The Position the piece is moving to
  • move_type: The type of the move
  • captured_piece: The Piece that is captured, if any
  • rook_from: The Position of the rook, if the move is a castle
  • ambiguity: A tuple of booleans representing the ambiguity of the move
  • check: Whether the move puts the opponent in check
  • checkmate: Whether the move puts the opponent in checkmate
§Returns

A Result<Move, MoveInfoError>

  • Ok(Move): The move if it is valid
  • Err(MoveInfoError): The error if the move is invalid
§Example
use chess_lab::core::{Color, PieceType, Piece, Position, Move, MoveType};

let piece = Piece::new(Color::White, PieceType::Pawn);
let from = Position::new(4, 1).unwrap();
let to = Position::new(4, 3).unwrap();
let move_type = MoveType::Normal {
    capture: false,
    promotion: None,
};
let captured_piece = None;
let rook_from = None;
let ambiguity = (false, false);
let mv = Move::new(
    piece,
    from,
    to,
    move_type,
    captured_piece,
    rook_from,
    ambiguity,
    false,
    false
).unwrap();

assert_eq!(mv.to_string(), "e4");

Trait Implementations§

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impl Clone for Move

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fn clone(&self) -> Move

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Move

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Move

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Move

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fn eq(&self, other: &Move) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Move

Auto Trait Implementations§

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impl Freeze for Move

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impl RefUnwindSafe for Move

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impl Send for Move

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impl Sync for Move

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impl Unpin for Move

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impl UnsafeUnpin for Move

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impl UnwindSafe for Move

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V