pub struct GameDecodeError {}Expand description
Error when decoding an encoded bit vector into a game, because the bit vector is invalid.
Trait Implementations§
Source§impl Clone for GameDecodeError
impl Clone for GameDecodeError
Source§fn clone(&self) -> GameDecodeError
fn clone(&self) -> GameDecodeError
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameDecodeError
impl Debug for GameDecodeError
Source§impl Display for GameDecodeError
impl Display for GameDecodeError
Source§impl Error for GameDecodeError
impl Error for GameDecodeError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl PartialEq for GameDecodeError
impl PartialEq for GameDecodeError
impl Copy for GameDecodeError
impl Eq for GameDecodeError
impl StructuralPartialEq for GameDecodeError
Auto Trait Implementations§
impl Freeze for GameDecodeError
impl RefUnwindSafe for GameDecodeError
impl Send for GameDecodeError
impl Sync for GameDecodeError
impl Unpin for GameDecodeError
impl UnwindSafe for GameDecodeError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more