Vec3

Struct Vec3 

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pub struct Vec3 { /* private fields */ }

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impl Vec3

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pub fn new(e0: f64, e1: f64, e2: f64) -> Self

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pub fn x(&self) -> f64

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pub fn y(&self) -> f64

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pub fn z(&self) -> f64

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pub fn set_x(&mut self, x: f64)

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pub fn set_y(&mut self, y: f64)

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pub fn set_z(&mut self, z: f64)

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pub fn k(&self) -> f64

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pub fn l(&self) -> f64

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pub fn m(&self) -> f64

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pub fn length(&self) -> f64

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pub fn length_squared(&self) -> f64

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pub fn normalize(&self) -> Self

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pub fn is_unit(&self) -> bool

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pub fn dot(&self, rhs: Self) -> f64

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pub fn sq_grid_in_circ( radius: f64, spacing: f64, z: f64, radial_offset_x: f64, radial_offset_y: f64, ) -> Vec<Self>

Create a square grid of vectors that sample a circle.

§Arguments
  • radius - The radius of the circle.
  • z - The z-coordinate of the circle.
  • spacing - The spacing of the grid. For example, a spacing of 1.0 will sample the circle at every pair of integer coordinates, while a scale of 0.5 will sample the circle at every pair of half-integer coordinates.
  • radial_offset_x: Offset the radial position of the vectors by this amount in x
  • radial_offset_y: Offset the radial position of the vectors by this amount in y
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pub fn fan( n: usize, r: f64, theta: f64, z: f64, radial_offset_x: f64, radial_offset_y: f64, ) -> Vec<Self>

Create a fan of uniformly spaced vectors with endpoints in a given z-plane.

The vectors have endpoints at an angle theta with respect to the x-axis and extend from distances (-r + radial_offset) to (r + radial_offset) from the point (0, 0, z).

§Arguments
  • n: Number of vectors to create
  • r: Radial span of vector endpoints from [-r, r]
  • theta: Angle of vectors with respect to x
  • z: z-coordinate of endpoints
  • radial_offset_x: Offset the radial position of the vectors by this amount in x
  • radial_offset_y: Offset the radial position of the vectors by this amount in y

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impl Add for Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self

Performs the + operation. Read more
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impl AddAssign for Vec3

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl Clone for Vec3

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fn clone(&self) -> Vec3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Vec3

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Vec3> for [f64; 3]

Required to serialize Vec3 directly into an array instead of a JSON Object.

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fn from(val: Vec3) -> Self

Converts to this type from the input type.
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impl Mul<f64> for Vec3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Self

Performs the * operation. Read more
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impl Neg for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn neg(self) -> Self

Performs the unary - operation. Read more
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impl PartialEq for Vec3

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fn eq(&self, rhs: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Vec3

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self

Performs the - operation. Read more
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impl Copy for Vec3

Auto Trait Implementations§

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impl Freeze for Vec3

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impl RefUnwindSafe for Vec3

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impl Send for Vec3

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impl Sync for Vec3

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impl Unpin for Vec3

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impl UnwindSafe for Vec3

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,