BoardMap

Struct BoardMap 

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pub struct BoardMap { /* private fields */ }

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impl BoardMap

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pub fn empty() -> Self

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pub fn starting() -> Self

starting position: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1

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pub fn from_fen(fen: impl Into<String>) -> Self

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pub fn get_fen(&self) -> String

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pub fn parse_uci_to_move(&mut self, uci: &str) -> Result<UciMove>

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pub fn get_piece(&self, pos: Position) -> Piece

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pub fn find_piece( &self, piece_color: PieceColor, piece_type: PieceType, ) -> Vec<Position>

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pub fn get_piece_mut(&mut self, pos: Position) -> &mut Piece

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pub fn get_active_color(&self) -> &PieceColor

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pub fn get_active_pieces(&self) -> Vec<Position>

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pub fn set_piece(&mut self, on: Position, value: u32)

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pub fn uci_move_turn(&mut self, uci_move: UciMove) -> Result<()>

makes a move with uci info

returns true if move was successful

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pub fn single_move_turn(&mut self, position_move: PositionMove) -> Result<()>

makes a single move with check

returns true if move was successful

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pub fn is_valid_move(&self, piece_move: PositionMove) -> Result<()>

check if move is valid

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pub fn is_hit(&self, pos: Position) -> bool

generate only legal move positions for piece

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pub fn gen_to_positions(&self, from: Position) -> Vec<Position>

generate all possible move position for piece

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pub fn gen_sliding( &self, from: Position, piece_type: PieceType, ) -> Vec<Position>

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pub fn gen_king(&self, from: Position) -> Vec<Position>

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pub fn gen_pawn(&self, from: Position) -> Vec<Position>

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pub fn gen_knight(&self, from: Position) -> Vec<Position>

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pub fn make_move(&mut self, position_move: PositionMove)

make a move (without check)

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pub fn undo_move(&mut self, piece_move: PositionMove, last_piece: u32)

generates all moves based on active color.

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pub fn gen_all_opponent_positions(&self) -> Vec<Position>

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pub fn is_en_passant(&self, from: Position, to: Position) -> bool

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pub fn is_promotion(&self, from: Position, to: Position) -> bool

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pub fn get_material_weight(&self) -> i32

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pub fn get_num_white_pieces(&self) -> i32

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pub fn get_num_black_pieces(&self) -> i32

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pub fn switch_active_color(&mut self)

Trait Implementations§

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impl Clone for BoardMap

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fn clone(&self) -> BoardMap

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BoardMap

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BoardMap

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Deref for BoardMap

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type Target = [[Piece; 8]; 8]

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for BoardMap

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl Copy for BoardMap

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V