System

Struct System 

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pub struct System { /* private fields */ }
Expand description

A simulation of Le Chatelier’s Principle.

It will produce how the system should react to certain changes

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impl System

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pub fn new(eq: Equation) -> Result<Self, SystemError>

Construct a System, passing an equation at equilibrium

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pub fn adjust(&mut self, adjust: Adjustment<'_>) -> Result<(), AdjustError>

Take a transformation to the reaction, return time to reach new values

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pub fn get_shift_direction( &self, adjust: Adjustment<'_>, ) -> Result<Direction, AdjustError>

Returns which the direction a given adjustment will cause the equilibrium to shift

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pub fn update(&mut self)

Move system to match k expression

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pub fn get_k_expr(&self) -> f32

Set the k expression

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pub fn mul_k_expr(&mut self, v: f32)

Multiply the k expression

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pub fn set_k_expr(&mut self, k: f32)

Set the k expression

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pub const fn equation(&self) -> &Equation

Get the internal equation

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pub fn equation_mut(&mut self) -> &mut Equation

Get mutable access to the internal equation

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impl Clone for System

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fn clone(&self) -> System

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for System

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for System

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fn default() -> System

Returns the “default value” for a type. Read more
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impl PartialEq for System

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fn eq(&self, other: &System) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for System

Auto Trait Implementations§

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impl Freeze for System

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impl RefUnwindSafe for System

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impl Send for System

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impl Sync for System

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impl Unpin for System

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impl UnwindSafe for System

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.