pub struct Legend {
pub text: String,
pub font_size: f32,
pub font_family: String,
pub font_color: Option<Color>,
pub font_weight: Option<String>,
pub stroke_color: Option<Color>,
pub fill: Option<Color>,
pub left: f32,
pub top: f32,
pub category: LegendCategory,
}Fields§
§text: String§font_size: f32§font_family: String§font_color: Option<Color>§font_weight: Option<String>§stroke_color: Option<Color>§fill: Option<Color>§left: f32§top: f32§category: LegendCategoryImplementations§
Trait Implementations§
impl StructuralPartialEq for Legend
Auto Trait Implementations§
impl Freeze for Legend
impl RefUnwindSafe for Legend
impl Send for Legend
impl Sync for Legend
impl Unpin for Legend
impl UnwindSafe for Legend
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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T: Clone,
impl<T> CloneToUninit for Twhere
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().