Trait charts_rs::Chart

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pub trait Chart {
Show 13 methods // Required methods fn fill_theme(&mut self, t: Theme); fn fill_option(&mut self, data: &str) -> Result<Value, Error>; fn get_y_axis_config(&self, index: usize) -> YAxisConfig; fn get_y_axis_values(&self, y_axis_index: usize) -> (AxisValues, f32); fn render_background(&self, c: Canvas); fn render_title(&self, c: Canvas) -> f32; fn render_legend(&self, c: Canvas) -> f32; fn render_grid(&self, c: Canvas, axis_width: f32, axis_height: f32); fn render_y_axis( &self, c: Canvas, data: Vec<String>, axis_height: f32, axis_width: f32, axis_index: usize ); fn render_x_axis(&self, c: Canvas, data: Vec<String>, axis_width: f32); fn render_series_label( &self, c: Canvas, series_labels_list: Vec<Vec<SeriesLabel>> ); fn render_bar( &self, c: Canvas, series_list: &[&Series], y_axis_values: &[&AxisValues], max_height: f32 ) -> Vec<Vec<SeriesLabel>>; fn render_line( &self, c: Canvas, series_list: &[&Series], y_axis_values: &[&AxisValues], max_height: f32, axis_height: f32 ) -> Vec<Vec<SeriesLabel>>;
}
Expand description

Charts support multi chart render function

use charts_rs::{BarChart, Series, svg_to_png};
let mut bar_chart = BarChart::new(
    vec![
        Series::new(
            "Email".to_string(),
            vec![120.0, 132.0, 101.0, 134.0, 90.0, 230.0, 210.0],
        ),
        Series::new(
            "Union Ads".to_string(),
            vec![220.0, 182.0, 191.0, 234.0, 290.0, 330.0, 310.0],
        )
    ], 
    vec![
        "Mon".to_string(),
        "Tue".to_string(),
        "Wed".to_string(),
        "Thu".to_string(),
        "Fri".to_string(),
        "Sat".to_string(),
        "Sun".to_string(),
    ]
);
bar_chart.svg().unwrap();
svg_to_png(&bar_chart.svg().unwrap()).unwrap();

Required Methods§

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fn fill_theme(&mut self, t: Theme)

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fn fill_option(&mut self, data: &str) -> Result<Value, Error>

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fn get_y_axis_config(&self, index: usize) -> YAxisConfig

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fn get_y_axis_values(&self, y_axis_index: usize) -> (AxisValues, f32)

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fn render_background(&self, c: Canvas)

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fn render_title(&self, c: Canvas) -> f32

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fn render_legend(&self, c: Canvas) -> f32

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fn render_grid(&self, c: Canvas, axis_width: f32, axis_height: f32)

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fn render_y_axis( &self, c: Canvas, data: Vec<String>, axis_height: f32, axis_width: f32, axis_index: usize )

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fn render_x_axis(&self, c: Canvas, data: Vec<String>, axis_width: f32)

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fn render_series_label( &self, c: Canvas, series_labels_list: Vec<Vec<SeriesLabel>> )

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fn render_bar( &self, c: Canvas, series_list: &[&Series], y_axis_values: &[&AxisValues], max_height: f32 ) -> Vec<Vec<SeriesLabel>>

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fn render_line( &self, c: Canvas, series_list: &[&Series], y_axis_values: &[&AxisValues], max_height: f32, axis_height: f32 ) -> Vec<Vec<SeriesLabel>>

Implementors§