pub struct Legend { /* private fields */ }
Implementations§
Source§impl Legend
impl Legend
pub fn new() -> Legend
pub fn type_<T: Into<LegendType>>(self, type_: T) -> Self
pub fn id<I: Into<String>>(self, id: I) -> Self
pub fn show<S: Into<bool>>(self, show: S) -> Self
pub fn zlevel<Z: Into<f64>>(self, zlevel: Z) -> Self
pub fn z<Z: Into<f64>>(self, z: Z) -> Self
pub fn left<L: Into<CompositeValue>>(self, left: L) -> Self
pub fn top<T: Into<CompositeValue>>(self, top: T) -> Self
pub fn right<R: Into<CompositeValue>>(self, right: R) -> Self
pub fn bottom<B: Into<CompositeValue>>(self, bottom: B) -> Self
pub fn width<W: Into<CompositeValue>>(self, width: W) -> Self
pub fn height<H: Into<CompositeValue>>(self, height: H) -> Self
pub fn orient<O: Into<Orient>>(self, orient: O) -> Self
pub fn align<A: Into<LabelAlign>>(self, align: A) -> Self
pub fn padding<P: Into<Padding>>(self, padding: P) -> Self
pub fn item_gap<I: Into<f64>>(self, item_gap: I) -> Self
pub fn item_width<I: Into<f64>>(self, item_width: I) -> Self
pub fn item_height<I: Into<f64>>(self, item_height: I) -> Self
pub fn item_style<I: Into<ItemStyle>>(self, item_style: I) -> Self
pub fn line_style<L: Into<LineStyle>>(self, line_style: L) -> Self
pub fn text_style<T: Into<TextStyle>>(self, text_style: T) -> Self
pub fn symbol_rotate<S: Into<String>>(self, symbol_rotate: S) -> Self
pub fn formatter<F: Into<String>>(self, formatter: F) -> Self
pub fn selected_mode<S: Into<LegendSelectedMode>>( self, selected_mode: S, ) -> Self
pub fn border_color<B: Into<Color>>(self, border_color: B) -> Self
pub fn inactive_color<I: Into<Color>>(self, inactive_color: I) -> Self
pub fn data<D: Into<LegendItem>>(self, data: Vec<D>) -> Self
pub fn animation<A: Into<bool>>(self, animation: A) -> Self
pub fn animation_duration_update<A: Into<AnimationTime>>( self, animation_duration_update: A, ) -> Self
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Legend
impl<'de> Deserialize<'de> for Legend
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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Deserialize this value from the given Serde deserializer. Read more
Source§impl From<Legend> for LegendConfig
impl From<Legend> for LegendConfig
impl StructuralPartialEq for Legend
Auto Trait Implementations§
impl Freeze for Legend
impl RefUnwindSafe for Legend
impl Send for Legend
impl Sync for Legend
impl Unpin for Legend
impl UnwindSafe for Legend
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