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Module prelude

Module prelude 

Source
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Prelude module for convenient imports.

Structs§

Point
A point in 3D space.
Projectile
A projectile with position, velocity, and acceleration.
Spring
Precomputed spring motion parameters for efficient animation updates.
Vector
A vector in 3D space representing magnitude and direction.

Constants§

GRAVITY
Standard gravity vector for traditional coordinate systems.
TERMINAL_GRAVITY
Gravity vector for terminal coordinate systems.

Functions§

fps
Returns a time delta for a given number of frames per second.