#[non_exhaustive]pub enum ConflictAxis {
Show 125 variants
AchievementVsHarm,
AdventureVsPracticality,
AdvocacyVsPersonalContradictions,
AffectionVsPragmatism,
AmbiguityVsClarity,
AngerVsLove,
ApproachabilityVsGodhood,
ArtisticCreativityVsScientificPrecision,
AttractionVsRepulsion,
AuthorityVsCharm,
BoldnessVsReflection,
BrillianceVsFlaws,
BrutalityVsFairness,
ChangeVsStability,
CharmVsDetachment,
CompassionVsFirmness,
CompassionVsJustice,
ComplexityVsSimplicity,
ConfidenceVsHumility,
ConnectionVsIndependence,
CourageVsFear,
CreationVsChaos,
CreationVsDestruction,
CriticismVsHope,
CulturalDiversityVsUnity,
CulturalSophisticationVsPoliticalCunning,
CuriosityVsCaution,
CunningVsHonor,
CynicismVsPatriotism,
DarknessVsLight,
DecayVsGrowth,
DecayVsRenewal,
DevotionVsFrustration,
DigitalIdentityVsPhysicalReality,
DivineFavorVsWrath,
DisciplineVsIntensity,
DiplomacyVsMilitaryForce,
DreamerVsPragmatist,
DutyVsPersonalDesires,
EastVsWest,
EcologicalResponsibilityVsWhimsy,
EmpowermentVsGentleness,
EmpathyVsRuthlessness,
EntertainmentVsConservation,
EnchantmentVsDanger,
EnlightenmentVsAuthoritarianContradictions,
ExplorationVsSafety,
FearVsFascination,
FocusVsDistraction,
ForgivenessVsTolerance,
FreedomVsResponsibility,
GenerosityVsPragmatism,
GentleCurrentsVsPowerfulSurges,
GloryVsEmotionalConnections,
HarshRealitiesVsEthicalIdeals,
HealerVsAdversaryRoles,
HeroismVsHumility,
HeroismVsMartyrdom,
HiddenDangersVsRichLife,
HumanFlawsVsVirtues,
HumanityVsTechnologicalEnhancement,
HumilityVsBrilliance,
HumorVsMeaningfulConversation,
IdealismVsPerfectionism,
IdealismVsPragmatism,
IndividualAutonomyVsCollectiveGood,
IntelligenceVsEmotion,
IntensityVsControl,
IrreverenceVsSocialDecorum,
IsolationVsCuriosity,
JealousyVsConflict,
JoyVsTerror,
KindnessVsIntensity,
KindnessVsSeverity,
LeadershipVsHumility,
LegacyVsSacrifice,
LifeVsDeath,
LoveVsVengeance,
LoveVsWar,
LuxuryVsDanger,
MagneticVsDeterringIntensities,
ModernNeedsVsHistoricCharm,
MovementVsStability,
MysticismVsPracticalLeadership,
MysteryVsCompassion,
MysteryVsTransparency,
NurturingVsDestructiveCapabilities,
NurturingVsDestructiveQualities,
NurturingVsFierceness,
NurturingVsVengeance,
NurturingVsWarrior,
OldWorldValuesVsNewGenerations,
PassionVsPurpose,
PatienceVsEagerness,
PatienceVsUrgency,
PastVsPresent,
PerfectionismVsInnovation,
PlayfulnessVsSincerity,
PowerVsVulnerability,
PragmatismVsVision,
ProgressVsPreservation,
ProvocationVsRespect,
PublicImageVsAuthenticSelf,
ReflectionVsAction,
RiskVsDiscovery,
RomanticSentimentVsCynicism,
RuthlessnessVsCulturalPatronage,
SacrificeVsLeadership,
ScienceVsMysticism,
ScientificRigorVsPhilosophicalDepth,
SeductionVsTeaching,
SkepticismVsOptimism,
SolitudeVsCommunity,
SpiritualDevotionVsMilitaryStrength,
StillnessVsFlow,
StillnessVsMotion,
StrengthVsVictimhood,
StrengthVsVulnerability,
TechnologyVsWildNature,
VisionVsConsequences,
VisionVsImpulsiveness,
VisionVsStubbornness,
VisionaryDreamsVsPracticality,
WhimsyVsEcologicalResponsibility,
WisdomVsFolly,
}Expand description
All compile‑time polarity axes for internal conflict.
Variants are canonicalised Pole1VsPole2 (alphabetical order) so
every polarity appears exactly once.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
AchievementVsHarm
AdventureVsPracticality
AdvocacyVsPersonalContradictions
AffectionVsPragmatism
AmbiguityVsClarity
AngerVsLove
ApproachabilityVsGodhood
ArtisticCreativityVsScientificPrecision
AttractionVsRepulsion
AuthorityVsCharm
BoldnessVsReflection
BrillianceVsFlaws
BrutalityVsFairness
ChangeVsStability
CharmVsDetachment
CompassionVsFirmness
CompassionVsJustice
ComplexityVsSimplicity
ConfidenceVsHumility
ConnectionVsIndependence
CourageVsFear
CreationVsChaos
CreationVsDestruction
CriticismVsHope
CulturalDiversityVsUnity
CulturalSophisticationVsPoliticalCunning
CuriosityVsCaution
CunningVsHonor
CynicismVsPatriotism
DarknessVsLight
DecayVsGrowth
DecayVsRenewal
DevotionVsFrustration
DigitalIdentityVsPhysicalReality
DivineFavorVsWrath
DisciplineVsIntensity
DiplomacyVsMilitaryForce
DreamerVsPragmatist
DutyVsPersonalDesires
EastVsWest
EcologicalResponsibilityVsWhimsy
EmpowermentVsGentleness
EmpathyVsRuthlessness
EntertainmentVsConservation
EnchantmentVsDanger
EnlightenmentVsAuthoritarianContradictions
ExplorationVsSafety
FearVsFascination
FocusVsDistraction
ForgivenessVsTolerance
FreedomVsResponsibility
GenerosityVsPragmatism
GentleCurrentsVsPowerfulSurges
GloryVsEmotionalConnections
HarshRealitiesVsEthicalIdeals
HealerVsAdversaryRoles
HeroismVsHumility
HeroismVsMartyrdom
HiddenDangersVsRichLife
HumanFlawsVsVirtues
HumanityVsTechnologicalEnhancement
HumilityVsBrilliance
HumorVsMeaningfulConversation
IdealismVsPerfectionism
IdealismVsPragmatism
IndividualAutonomyVsCollectiveGood
IntelligenceVsEmotion
IntensityVsControl
IrreverenceVsSocialDecorum
IsolationVsCuriosity
JealousyVsConflict
JoyVsTerror
KindnessVsIntensity
KindnessVsSeverity
LeadershipVsHumility
LegacyVsSacrifice
LifeVsDeath
LoveVsVengeance
LoveVsWar
LuxuryVsDanger
MagneticVsDeterringIntensities
ModernNeedsVsHistoricCharm
MovementVsStability
MysticismVsPracticalLeadership
MysteryVsCompassion
MysteryVsTransparency
NurturingVsDestructiveCapabilities
NurturingVsDestructiveQualities
NurturingVsFierceness
NurturingVsVengeance
NurturingVsWarrior
OldWorldValuesVsNewGenerations
PassionVsPurpose
PatienceVsEagerness
PatienceVsUrgency
PastVsPresent
PerfectionismVsInnovation
PlayfulnessVsSincerity
PowerVsVulnerability
PragmatismVsVision
ProgressVsPreservation
ProvocationVsRespect
PublicImageVsAuthenticSelf
ReflectionVsAction
RiskVsDiscovery
RomanticSentimentVsCynicism
RuthlessnessVsCulturalPatronage
SacrificeVsLeadership
ScienceVsMysticism
ScientificRigorVsPhilosophicalDepth
SeductionVsTeaching
SkepticismVsOptimism
SolitudeVsCommunity
SpiritualDevotionVsMilitaryStrength
StillnessVsFlow
StillnessVsMotion
StrengthVsVictimhood
StrengthVsVulnerability
TechnologyVsWildNature
VisionVsConsequences
VisionVsImpulsiveness
VisionVsStubbornness
VisionaryDreamsVsPracticality
WhimsyVsEcologicalResponsibility
WisdomVsFolly
Implementations§
Source§impl ConflictAxis
impl ConflictAxis
Sourcepub fn category(&self) -> CoreConflictAxis
pub fn category(&self) -> CoreConflictAxis
Map a concrete polarity to its qualitative category.
Sourcepub fn from_poles<L, R>(left: L, right: R) -> Option<ConflictAxis>
pub fn from_poles<L, R>(left: L, right: R) -> Option<ConflictAxis>
Canonicalises two pole strings and resolves them to a variant.
Source§impl ConflictAxis
impl ConflictAxis
Sourcepub fn intrinsic_ratings(&self) -> ComplexityConflictIntrinsicDimensionRatings
pub fn intrinsic_ratings(&self) -> ComplexityConflictIntrinsicDimensionRatings
Environment‑independent intrinsic ratings for each polarity axis.
Axes without an explicit arm inherit the rating vector of
self.category(), ensuring total coverage even while we iterate.
Trait Implementations§
Source§impl Clone for ConflictAxis
impl Clone for ConflictAxis
Source§fn clone(&self) -> ConflictAxis
fn clone(&self) -> ConflictAxis
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ConflictAxis
impl Debug for ConflictAxis
Source§impl<'de> Deserialize<'de> for ConflictAxis
impl<'de> Deserialize<'de> for ConflictAxis
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ConflictAxis, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ConflictAxis, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
impl Eq for ConflictAxis
Source§impl Hash for ConflictAxis
impl Hash for ConflictAxis
Source§impl IntoEnumIterator for ConflictAxis
impl IntoEnumIterator for ConflictAxis
type Iterator = ConflictAxisIter
fn iter() -> ConflictAxisIter ⓘ
Source§impl PartialEq for ConflictAxis
impl PartialEq for ConflictAxis
Source§fn eq(&self, other: &ConflictAxis) -> bool
fn eq(&self, other: &ConflictAxis) -> bool
self and other values to be equal, and is used by ==.Source§impl Serialize for ConflictAxis
impl Serialize for ConflictAxis
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl StructuralPartialEq for ConflictAxis
Auto Trait Implementations§
impl Freeze for ConflictAxis
impl RefUnwindSafe for ConflictAxis
impl Send for ConflictAxis
impl Sync for ConflictAxis
impl Unpin for ConflictAxis
impl UnsafeUnpin for ConflictAxis
impl UnwindSafe for ConflictAxis
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