pub struct ShaderModuleCreateInfo<'a> {
pub code: &'a [u32],
pub _ne: NonExhaustive,
}Fields§
§code: &'a [u32]The SPIR-V code, in the form of 32-bit words.
There is no default value.
_ne: NonExhaustiveImplementations§
Source§impl<'a> ShaderModuleCreateInfo<'a>
impl<'a> ShaderModuleCreateInfo<'a>
Sourcepub fn new(code: &'a [u32]) -> ShaderModuleCreateInfo<'a>
pub fn new(code: &'a [u32]) -> ShaderModuleCreateInfo<'a>
Returns a ShaderModuleCreateInfo with the specified code.
Auto Trait Implementations§
impl<'a> Freeze for ShaderModuleCreateInfo<'a>
impl<'a> RefUnwindSafe for ShaderModuleCreateInfo<'a>
impl<'a> Send for ShaderModuleCreateInfo<'a>
impl<'a> Sync for ShaderModuleCreateInfo<'a>
impl<'a> Unpin for ShaderModuleCreateInfo<'a>
impl<'a> UnwindSafe for ShaderModuleCreateInfo<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more