#[repr(C)]pub struct GLFWvidmode {
pub width: i32,
pub height: i32,
pub redBits: i32,
pub greenBits: i32,
pub blueBits: i32,
pub refreshRate: i32,
}
Fields§
§width: i32
§height: i32
§redBits: i32
§greenBits: i32
§blueBits: i32
§refreshRate: i32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GLFWvidmode
impl RefUnwindSafe for GLFWvidmode
impl Send for GLFWvidmode
impl Sync for GLFWvidmode
impl Unpin for GLFWvidmode
impl UnwindSafe for GLFWvidmode
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impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
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Converts self
into a Right
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otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
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variant of Either<Self, Self>
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