pub enum WindowMode<'a> {
FullScreen(&'a Monitor),
Windowed,
}
Expand description
Describes the mode of a window
Variants§
FullScreen(&'a Monitor)
Full screen mode. Contains the monitor on which the window is displayed.
Windowed
Windowed mode.
Implementations§
impl<'a> WindowMode<'a>
This impl block contains no items.
Private conversion methods for glfw::WindowMode
Trait Implementations§
Source§impl<'a> Clone for WindowMode<'a>
impl<'a> Clone for WindowMode<'a>
Source§fn clone(&self) -> WindowMode<'a>
fn clone(&self) -> WindowMode<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a> Debug for WindowMode<'a>
impl<'a> Debug for WindowMode<'a>
impl<'a> Copy for WindowMode<'a>
Auto Trait Implementations§
impl<'a> Freeze for WindowMode<'a>
impl<'a> RefUnwindSafe for WindowMode<'a>
impl<'a> !Send for WindowMode<'a>
impl<'a> !Sync for WindowMode<'a>
impl<'a> Unpin for WindowMode<'a>
impl<'a> UnwindSafe for WindowMode<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more