pub struct ChaosOptions<'a> {
pub input_padding: Vector2<u16>,
pub buffer_padding: Vector2<u16>,
pub input_label: &'a str,
}Expand description
A helper struct to set some options for a Chaos instance.
§Examples
use chaos_engine::{ChaosOptions, types::Vector2};
let options = ChaosOptions {
input_label: "Input:", // The input label
input_padding: Vector2::new(1, 1), // Input paddings (bottom line where input is written)
buffer_padding: Vector2::new(4, 2), // Buffer paddings (main text output area)
};Fields§
§input_padding: Vector2<u16>§buffer_padding: Vector2<u16>§input_label: &'a strTrait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for ChaosOptions<'a>
impl<'a> RefUnwindSafe for ChaosOptions<'a>
impl<'a> Send for ChaosOptions<'a>
impl<'a> Sync for ChaosOptions<'a>
impl<'a> Unpin for ChaosOptions<'a>
impl<'a> UnwindSafe for ChaosOptions<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more