pub struct StoreCheckpoint<K, V> {
pub nodes: Checkpoint<Node<K, V>>,
pub entries: Checkpoint<Entry<K, V>>,
pub children: Checkpoint<Idx<Node<K, V>>>,
}Expand description
Saved state of the three storage arenas.
Fields§
§nodes: Checkpoint<Node<K, V>>Nodes arena checkpoint.
entries: Checkpoint<Entry<K, V>>Entries arena checkpoint.
children: Checkpoint<Idx<Node<K, V>>>Children arena checkpoint.
Trait Implementations§
Source§impl<K, V> Clone for StoreCheckpoint<K, V>
impl<K, V> Clone for StoreCheckpoint<K, V>
impl<K, V> Copy for StoreCheckpoint<K, V>
Auto Trait Implementations§
impl<K, V> Freeze for StoreCheckpoint<K, V>
impl<K, V> RefUnwindSafe for StoreCheckpoint<K, V>where
K: RefUnwindSafe,
V: RefUnwindSafe,
impl<K, V> Send for StoreCheckpoint<K, V>
impl<K, V> Sync for StoreCheckpoint<K, V>
impl<K, V> Unpin for StoreCheckpoint<K, V>
impl<K, V> UnsafeUnpin for StoreCheckpoint<K, V>
impl<K, V> UnwindSafe for StoreCheckpoint<K, V>where
K: UnwindSafe,
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more