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ReplayContext

Struct ReplayContext 

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pub struct ReplayContext {
    pub is_replay: bool,
    pub reorg_from_block: Option<u64>,
    pub original_block_hash: Option<String>,
}
Expand description

Context about whether the current execution is a reorg replay.

Passed to handlers so they can adjust their behavior during replay. For example, handlers should skip sending webhooks or notifications during replay, but still update local entity state.

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§is_replay: bool

true if the indexer is replaying blocks after a reorg.

§reorg_from_block: Option<u64>

The block number where the reorg was detected (fork point). None if this is not a replay.

§original_block_hash: Option<String>

The original block hash that was replaced by the reorg. None if this is not a replay.

Implementations§

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impl ReplayContext

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pub fn normal() -> Self

Create a normal (non-replay) context.

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pub fn replay( reorg_from_block: u64, original_block_hash: Option<String>, ) -> Self

Create a replay context for a reorg.

Trait Implementations§

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impl Clone for ReplayContext

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fn clone(&self) -> ReplayContext

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ReplayContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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