Struct chainhook_types::StacksTransactionEvent
source · pub struct StacksTransactionEvent {
pub event_payload: StacksTransactionEventPayload,
pub position: StacksTransactionEventPosition,
}Fields§
§event_payload: StacksTransactionEventPayload§position: StacksTransactionEventPositionTrait Implementations§
source§impl Clone for StacksTransactionEvent
impl Clone for StacksTransactionEvent
source§fn clone(&self) -> StacksTransactionEvent
fn clone(&self) -> StacksTransactionEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for StacksTransactionEvent
impl Debug for StacksTransactionEvent
source§impl<'de> Deserialize<'de> for StacksTransactionEvent
impl<'de> Deserialize<'de> for StacksTransactionEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for StacksTransactionEvent
impl PartialEq for StacksTransactionEvent
source§fn eq(&self, other: &StacksTransactionEvent) -> bool
fn eq(&self, other: &StacksTransactionEvent) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl Serialize for StacksTransactionEvent
impl Serialize for StacksTransactionEvent
impl StructuralPartialEq for StacksTransactionEvent
Auto Trait Implementations§
impl Freeze for StacksTransactionEvent
impl RefUnwindSafe for StacksTransactionEvent
impl Send for StacksTransactionEvent
impl Sync for StacksTransactionEvent
impl Unpin for StacksTransactionEvent
impl UnwindSafe for StacksTransactionEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more