pub enum GpuFailure {
BackendUnavailable,
DeviceLost,
OutOfMemory,
ShaderCompilation,
QueueSubmission,
Readback,
}Variants§
Trait Implementations§
Source§impl Clone for GpuFailure
impl Clone for GpuFailure
Source§fn clone(&self) -> GpuFailure
fn clone(&self) -> GpuFailure
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GpuFailure
Source§impl Debug for GpuFailure
impl Debug for GpuFailure
impl Eq for GpuFailure
Source§impl From<GpuFailure> for GpuError
impl From<GpuFailure> for GpuError
Source§fn from(value: GpuFailure) -> Self
fn from(value: GpuFailure) -> Self
Converts to this type from the input type.
Source§impl PartialEq for GpuFailure
impl PartialEq for GpuFailure
Source§fn eq(&self, other: &GpuFailure) -> bool
fn eq(&self, other: &GpuFailure) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GpuFailure
Auto Trait Implementations§
impl Freeze for GpuFailure
impl RefUnwindSafe for GpuFailure
impl Send for GpuFailure
impl Sync for GpuFailure
impl Unpin for GpuFailure
impl UnsafeUnpin for GpuFailure
impl UnwindSafe for GpuFailure
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.