pub struct Position {
pub position: Vector3<f32>,
}Fields§
§position: Vector3<f32>Implementations§
Trait Implementations§
Source§impl<H: Handedness> RigDriver<H> for Position
impl<H: Handedness> RigDriver<H> for Position
fn update(&mut self, params: RigUpdateParams<'_, H>) -> Transform<H>
Auto Trait Implementations§
impl Freeze for Position
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more