# Struct cgmath::Vector2

``````#[repr(C)]pub struct Vector2<S> {
pub x: S,
pub y: S,
}``````
Expand description

A 2-dimensional vector.

This type is marked as `#[repr(C)]`.

## Fields§

§`x: S`

The x component of the vector.

§`y: S`

The y component of the vector.

## Implementations§

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### impl<S> Vector2<S>

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#### pub const fn new(x: S, y: S) -> Vector2<S>

Construct a new vector, using the provided values.

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#### pub fn map<U, F>(self, f: F) -> Vector2<U>where F: FnMut(S) -> U,

Perform the given operation on each field in the vector, returning a new point constructed from the operations.

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#### pub fn zip<S2, S3, F>(self, v2: Vector2<S2>, f: F) -> Vector2<S3>where F: FnMut(S, S2) -> S3,

Construct a new vector where each component is the result of applying the given operation to each pair of components of the given vectors.

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### impl<S: NumCast + Copy> Vector2<S>

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#### pub fn cast<T: NumCast>(&self) -> Option<Vector2<T>>

Component-wise casting to another type.

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### impl<S: BaseNum> Vector2<S>

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#### pub fn unit_x() -> Vector2<S>

A unit vector in the `x` direction.

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#### pub fn unit_y() -> Vector2<S>

A unit vector in the `y` direction.

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#### pub fn perp_dot(self, other: Vector2<S>) -> S

The perpendicular dot product of the vector and `other`.

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#### pub fn extend(self, z: S) -> Vector3<S>

Create a `Vector3`, using the `x` and `y` values from this vector, and the provided `z`.

## Trait Implementations§

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### impl<S: BaseFloat> AbsDiffEq<Vector2<S>> for Vector2<S>

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#### type Epsilon = <S as AbsDiffEq<S>>::Epsilon

Used for specifying relative comparisons.
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#### fn default_epsilon() -> S::Epsilon

The default tolerance to use when testing values that are close together. Read more
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#### fn abs_diff_eq(&self, other: &Self, epsilon: S::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
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### impl<'a, 'b, S: BaseNum> Add<&'a Vector2<S>> for &'b Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: &'a Vector2<S>) -> Point2<S>

Performs the `+` operation. Read more
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### impl<'a, 'b, S: BaseNum> Add<&'a Vector2<S>> for &'b Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `+` operation. Read more
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### impl<'a, S: BaseNum> Add<&'a Vector2<S>> for Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: &'a Vector2<S>) -> Point2<S>

Performs the `+` operation. Read more
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### impl<'a, S: BaseNum> Add<&'a Vector2<S>> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `+` operation. Read more
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### impl<'a, S: BaseNum> Add<Vector2<S>> for &'a Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: Vector2<S>) -> Point2<S>

Performs the `+` operation. Read more
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### impl<'a, S: BaseNum> Add<Vector2<S>> for &'a Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: Vector2<S>) -> Vector2<S>

Performs the `+` operation. Read more
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### impl<S: BaseNum> Add<Vector2<S>> for Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: Vector2<S>) -> Point2<S>

Performs the `+` operation. Read more
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### impl<S: BaseNum> Add<Vector2<S>> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `+` operator.
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#### fn add(self, other: Vector2<S>) -> Vector2<S>

Performs the `+` operation. Read more
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#### fn add_assign(&mut self, vector: Vector2<S>)

Performs the `+=` operation. Read more
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#### fn add_assign(&mut self, other: Vector2<S>)

Performs the `+=` operation. Read more
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### impl<S: Copy> Array for Vector2<S>

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#### fn len() -> usize

Get the number of elements in the array type Read more
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#### fn from_value(scalar: S) -> Vector2<S>

Construct a vector from a single value, replicating it. Read more
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#### fn sum(self) -> Swhere S: Add<Output = S>,

The sum of the elements of the array.
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#### fn product(self) -> Swhere S: Mul<Output = S>,

The product of the elements of the array.
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#### fn is_finite(&self) -> boolwhere S: Float,

Whether all elements of the array are finite
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#### fn as_ptr(&self) -> *const Self::Element

Get the pointer to the first element of the array.
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#### fn as_mut_ptr(&mut self) -> *mut Self::Element

Get a mutable pointer to the first element of the array.
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#### fn swap_elements(&mut self, i: usize, j: usize)

Swap the elements at indices `i` and `j` in-place.
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### impl<S> AsMut<[S; 2]> for Vector2<S>

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#### fn as_mut(&mut self) -> &mut [S; 2]

Converts this type into a mutable reference of the (usually inferred) input type.
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### impl<S> AsMut<(S, S)> for Vector2<S>

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#### fn as_mut(&mut self) -> &mut (S, S)

Converts this type into a mutable reference of the (usually inferred) input type.
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### impl<S> AsRef<[S; 2]> for Vector2<S>

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#### fn as_ref(&self) -> &[S; 2]

Converts this type into a shared reference of the (usually inferred) input type.
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### impl<S> AsRef<(S, S)> for Vector2<S>

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#### fn as_ref(&self) -> &(S, S)

Converts this type into a shared reference of the (usually inferred) input type.
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### impl<S: Bounded> Bounded for Vector2<S>

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#### fn min_value() -> Vector2<S>

Returns the smallest finite number this type can represent
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#### fn max_value() -> Vector2<S>

Returns the largest finite number this type can represent
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### impl<S: Clone> Clone for Vector2<S>

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#### fn clone(&self) -> Vector2<S>

Returns a copy of the value. Read more
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#### fn clone_from(&mut self, source: &Self)

Performs copy-assignment from `source`. Read more
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### impl<S: Debug> Debug for Vector2<S>

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#### fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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### impl<'a> Div<&'a Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<f32>) -> Vector2<f32>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<f64>) -> Vector2<f64>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<i16>) -> Vector2<i16>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<i32>) -> Vector2<i32>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<i64>) -> Vector2<i64>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<i8>) -> Vector2<i8>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<isize>) -> Vector2<isize>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<u16>) -> Vector2<u16>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<u32>) -> Vector2<u32>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<u64>) -> Vector2<u64>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<u8>) -> Vector2<u8>

Performs the `/` operation. Read more
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### impl<'a> Div<&'a Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `/` operator.
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#### fn div(self, other: &'a Vector2<usize>) -> Vector2<usize>

Performs the `/` operation. Read more
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### impl<'a, S: BaseNum> Div<S> for &'a Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `/` operator.
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#### fn div(self, other: S) -> Vector2<S>

Performs the `/` operation. Read more
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### impl<S: BaseNum> Div<S> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `/` operator.
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#### fn div(self, other: S) -> Vector2<S>

Performs the `/` operation. Read more
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### impl Div<Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<f32>) -> Vector2<f32>

Performs the `/` operation. Read more
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### impl Div<Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<f64>) -> Vector2<f64>

Performs the `/` operation. Read more
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### impl Div<Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<i16>) -> Vector2<i16>

Performs the `/` operation. Read more
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### impl Div<Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<i32>) -> Vector2<i32>

Performs the `/` operation. Read more
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### impl Div<Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<i64>) -> Vector2<i64>

Performs the `/` operation. Read more
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### impl Div<Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<i8>) -> Vector2<i8>

Performs the `/` operation. Read more
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### impl Div<Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<isize>) -> Vector2<isize>

Performs the `/` operation. Read more
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### impl Div<Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<u16>) -> Vector2<u16>

Performs the `/` operation. Read more
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### impl Div<Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<u32>) -> Vector2<u32>

Performs the `/` operation. Read more
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### impl Div<Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<u64>) -> Vector2<u64>

Performs the `/` operation. Read more
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### impl Div<Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<u8>) -> Vector2<u8>

Performs the `/` operation. Read more
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### impl Div<Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `/` operator.
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#### fn div(self, other: Vector2<usize>) -> Vector2<usize>

Performs the `/` operation. Read more
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### impl<S: BaseNum + DivAssign<S>> DivAssign<S> for Vector2<S>

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#### fn div_assign(&mut self, scalar: S)

Performs the `/=` operation. Read more
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### impl<'a, S> From<&'a [S; 2]> for &'a Vector2<S>

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#### fn from(v: &'a [S; 2]) -> &'a Vector2<S>

Converts to this type from the input type.
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### impl<'a, S> From<&'a (S, S)> for &'a Vector2<S>

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#### fn from(v: &'a (S, S)) -> &'a Vector2<S>

Converts to this type from the input type.
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### impl<'a, S> From<&'a mut [S; 2]> for &'a mut Vector2<S>

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#### fn from(v: &'a mut [S; 2]) -> &'a mut Vector2<S>

Converts to this type from the input type.
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### impl<'a, S> From<&'a mut (S, S)> for &'a mut Vector2<S>

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#### fn from(v: &'a mut (S, S)) -> &'a mut Vector2<S>

Converts to this type from the input type.
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### impl<S: Clone> From<[S; 2]> for Vector2<S>

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#### fn from(v: [S; 2]) -> Vector2<S>

Converts to this type from the input type.
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### impl<S> From<(S, S)> for Vector2<S>

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#### fn from(v: (S, S)) -> Vector2<S>

Converts to this type from the input type.
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### impl<S: Hash> Hash for Vector2<S>

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#### fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given `Hasher`. Read more
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#### fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given `Hasher`. Read more
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### impl<S> Index<Range<usize>> for Vector2<S>

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#### type Output = [S]

The returned type after indexing.
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#### fn index<'a>(&'a self, i: Range<usize>) -> &'a [S]

Performs the indexing (`container[index]`) operation. Read more
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### impl<S> Index<RangeFrom<usize>> for Vector2<S>

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#### type Output = [S]

The returned type after indexing.
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#### fn index<'a>(&'a self, i: RangeFrom<usize>) -> &'a [S]

Performs the indexing (`container[index]`) operation. Read more
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### impl<S> Index<RangeFull> for Vector2<S>

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#### type Output = [S]

The returned type after indexing.
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#### fn index<'a>(&'a self, i: RangeFull) -> &'a [S]

Performs the indexing (`container[index]`) operation. Read more
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### impl<S> Index<RangeTo<usize>> for Vector2<S>

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#### type Output = [S]

The returned type after indexing.
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#### fn index<'a>(&'a self, i: RangeTo<usize>) -> &'a [S]

Performs the indexing (`container[index]`) operation. Read more
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### impl<S> Index<usize> for Vector2<S>

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#### type Output = S

The returned type after indexing.
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#### fn index<'a>(&'a self, i: usize) -> &'a S

Performs the indexing (`container[index]`) operation. Read more
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### impl<S> IndexMut<Range<usize>> for Vector2<S>

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#### fn index_mut<'a>(&'a mut self, i: Range<usize>) -> &'a mut [S]

Performs the mutable indexing (`container[index]`) operation. Read more
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### impl<S> IndexMut<RangeFrom<usize>> for Vector2<S>

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#### fn index_mut<'a>(&'a mut self, i: RangeFrom<usize>) -> &'a mut [S]

Performs the mutable indexing (`container[index]`) operation. Read more
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### impl<S> IndexMut<RangeFull> for Vector2<S>

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#### fn index_mut<'a>(&'a mut self, i: RangeFull) -> &'a mut [S]

Performs the mutable indexing (`container[index]`) operation. Read more
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### impl<S> IndexMut<RangeTo<usize>> for Vector2<S>

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#### fn index_mut<'a>(&'a mut self, i: RangeTo<usize>) -> &'a mut [S]

Performs the mutable indexing (`container[index]`) operation. Read more
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### impl<S> IndexMut<usize> for Vector2<S>

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#### fn index_mut<'a>(&'a mut self, i: usize) -> &'a mut S

Performs the mutable indexing (`container[index]`) operation. Read more
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### impl<S: BaseNum> InnerSpace for Vector2<S>

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#### fn dot(self, other: Vector2<S>) -> S

Vector dot (or inner) product.
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#### fn angle(self, other: Vector2<S>) -> Rad<S>where S: BaseFloat,

Returns the angle between two vectors in radians.
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#### fn magnitude2(self) -> Self::Scalar

Returns the squared magnitude. Read more
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#### fn project_on(self, other: Self) -> Self

Returns the vector projection of the current inner space projected onto the supplied argument.
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### impl<S> Into<[S; 2]> for Vector2<S>

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#### fn into(self) -> [S; 2]

Converts this type into the (usually inferred) input type.
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### impl<S> Into<(S, S)> for Vector2<S>

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#### fn into(self) -> (S, S)

Converts this type into the (usually inferred) input type.
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### impl<S: BaseNum> MetricSpace for Vector2<S>

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#### type Metric = S

The metric to be returned by the `distance` function.
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#### fn distance2(self, other: Self) -> S

Returns the squared distance. Read more
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### impl<'a, 'b, S: BaseFloat> Mul<&'a Vector2<S>> for &'b Matrix2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `*` operation. Read more
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### impl<'a, S: BaseFloat> Mul<&'a Vector2<S>> for Matrix2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<f32>) -> Vector2<f32>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<f64>) -> Vector2<f64>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<i16>) -> Vector2<i16>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<i32>) -> Vector2<i32>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<i64>) -> Vector2<i64>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<i8>) -> Vector2<i8>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<isize>) -> Vector2<isize>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<u16>) -> Vector2<u16>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<u32>) -> Vector2<u32>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<u64>) -> Vector2<u64>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<u8>) -> Vector2<u8>

Performs the `*` operation. Read more
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### impl<'a> Mul<&'a Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: &'a Vector2<usize>) -> Vector2<usize>

Performs the `*` operation. Read more
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### impl<'a, S: BaseNum> Mul<S> for &'a Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: S) -> Vector2<S>

Performs the `*` operation. Read more
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### impl<S: BaseNum> Mul<S> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: S) -> Vector2<S>

Performs the `*` operation. Read more
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### impl<'a, S: BaseFloat> Mul<Vector2<S>> for &'a Matrix2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<S>) -> Vector2<S>

Performs the `*` operation. Read more
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### impl<S: BaseFloat> Mul<Vector2<S>> for Matrix2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<S>) -> Vector2<S>

Performs the `*` operation. Read more
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### impl Mul<Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<f32>) -> Vector2<f32>

Performs the `*` operation. Read more
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### impl Mul<Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<f64>) -> Vector2<f64>

Performs the `*` operation. Read more
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### impl Mul<Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<i16>) -> Vector2<i16>

Performs the `*` operation. Read more
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### impl Mul<Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<i32>) -> Vector2<i32>

Performs the `*` operation. Read more
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### impl Mul<Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<i64>) -> Vector2<i64>

Performs the `*` operation. Read more
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### impl Mul<Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<i8>) -> Vector2<i8>

Performs the `*` operation. Read more
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### impl Mul<Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<isize>) -> Vector2<isize>

Performs the `*` operation. Read more
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### impl Mul<Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<u16>) -> Vector2<u16>

Performs the `*` operation. Read more
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### impl Mul<Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<u32>) -> Vector2<u32>

Performs the `*` operation. Read more
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### impl Mul<Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<u64>) -> Vector2<u64>

Performs the `*` operation. Read more
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### impl Mul<Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<u8>) -> Vector2<u8>

Performs the `*` operation. Read more
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### impl Mul<Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `*` operator.
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#### fn mul(self, other: Vector2<usize>) -> Vector2<usize>

Performs the `*` operation. Read more
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### impl<S: BaseNum + MulAssign<S>> MulAssign<S> for Vector2<S>

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#### fn mul_assign(&mut self, scalar: S)

Performs the `*=` operation. Read more
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### impl<S: Neg<Output = S>> Neg for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `-` operator.
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#### fn neg(self) -> Vector2<S>

Performs the unary `-` operation. Read more
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### impl<S: PartialEq> PartialEq<Vector2<S>> for Vector2<S>

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#### fn eq(&self, other: &Vector2<S>) -> bool

This method tests for `self` and `other` values to be equal, and is used by `==`.
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#### fn ne(&self, other: &Rhs) -> bool

This method tests for `!=`. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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### impl<S: BaseFloat> RelativeEq<Vector2<S>> for Vector2<S>

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#### fn default_max_relative() -> S::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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#### fn relative_eq( &self, other: &Self, epsilon: S::Epsilon, max_relative: S::Epsilon ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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### impl<'a> Rem<&'a Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<f32>) -> Vector2<f32>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<f64>) -> Vector2<f64>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<i16>) -> Vector2<i16>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<i32>) -> Vector2<i32>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<i64>) -> Vector2<i64>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<i8>) -> Vector2<i8>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<isize>) -> Vector2<isize>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<u16>) -> Vector2<u16>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<u32>) -> Vector2<u32>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<u64>) -> Vector2<u64>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<u8>) -> Vector2<u8>

Performs the `%` operation. Read more
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### impl<'a> Rem<&'a Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: &'a Vector2<usize>) -> Vector2<usize>

Performs the `%` operation. Read more
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### impl<'a, S: BaseNum> Rem<S> for &'a Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: S) -> Vector2<S>

Performs the `%` operation. Read more
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### impl<S: BaseNum> Rem<S> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: S) -> Vector2<S>

Performs the `%` operation. Read more
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### impl Rem<Vector2<f32>> for f32

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#### type Output = Vector2<f32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<f32>) -> Vector2<f32>

Performs the `%` operation. Read more
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### impl Rem<Vector2<f64>> for f64

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#### type Output = Vector2<f64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<f64>) -> Vector2<f64>

Performs the `%` operation. Read more
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### impl Rem<Vector2<i16>> for i16

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#### type Output = Vector2<i16>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<i16>) -> Vector2<i16>

Performs the `%` operation. Read more
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### impl Rem<Vector2<i32>> for i32

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#### type Output = Vector2<i32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<i32>) -> Vector2<i32>

Performs the `%` operation. Read more
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### impl Rem<Vector2<i64>> for i64

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#### type Output = Vector2<i64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<i64>) -> Vector2<i64>

Performs the `%` operation. Read more
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### impl Rem<Vector2<i8>> for i8

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#### type Output = Vector2<i8>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<i8>) -> Vector2<i8>

Performs the `%` operation. Read more
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### impl Rem<Vector2<isize>> for isize

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#### type Output = Vector2<isize>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<isize>) -> Vector2<isize>

Performs the `%` operation. Read more
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### impl Rem<Vector2<u16>> for u16

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#### type Output = Vector2<u16>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<u16>) -> Vector2<u16>

Performs the `%` operation. Read more
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### impl Rem<Vector2<u32>> for u32

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#### type Output = Vector2<u32>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<u32>) -> Vector2<u32>

Performs the `%` operation. Read more
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### impl Rem<Vector2<u64>> for u64

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#### type Output = Vector2<u64>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<u64>) -> Vector2<u64>

Performs the `%` operation. Read more
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### impl Rem<Vector2<u8>> for u8

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#### type Output = Vector2<u8>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<u8>) -> Vector2<u8>

Performs the `%` operation. Read more
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### impl Rem<Vector2<usize>> for usize

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#### type Output = Vector2<usize>

The resulting type after applying the `%` operator.
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#### fn rem(self, other: Vector2<usize>) -> Vector2<usize>

Performs the `%` operation. Read more
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### impl<S: BaseNum + RemAssign<S>> RemAssign<S> for Vector2<S>

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#### fn rem_assign(&mut self, scalar: S)

Performs the `%=` operation. Read more
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### impl<'a, 'b, S: BaseNum> Sub<&'a Vector2<S>> for &'b Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: &'a Vector2<S>) -> Point2<S>

Performs the `-` operation. Read more
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### impl<'a, 'b, S: BaseNum> Sub<&'a Vector2<S>> for &'b Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `-` operation. Read more
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### impl<'a, S: BaseNum> Sub<&'a Vector2<S>> for Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: &'a Vector2<S>) -> Point2<S>

Performs the `-` operation. Read more
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### impl<'a, S: BaseNum> Sub<&'a Vector2<S>> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: &'a Vector2<S>) -> Vector2<S>

Performs the `-` operation. Read more
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### impl<'a, S: BaseNum> Sub<Vector2<S>> for &'a Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: Vector2<S>) -> Point2<S>

Performs the `-` operation. Read more
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### impl<'a, S: BaseNum> Sub<Vector2<S>> for &'a Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: Vector2<S>) -> Vector2<S>

Performs the `-` operation. Read more
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### impl<S: BaseNum> Sub<Vector2<S>> for Point2<S>

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#### type Output = Point2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: Vector2<S>) -> Point2<S>

Performs the `-` operation. Read more
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### impl<S: BaseNum> Sub<Vector2<S>> for Vector2<S>

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#### type Output = Vector2<S>

The resulting type after applying the `-` operator.
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#### fn sub(self, other: Vector2<S>) -> Vector2<S>

Performs the `-` operation. Read more
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### impl<S: BaseNum + SubAssign<S>> SubAssign<Vector2<S>> for Point2<S>

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#### fn sub_assign(&mut self, vector: Vector2<S>)

Performs the `-=` operation. Read more
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### impl<S: BaseNum + SubAssign<S>> SubAssign<Vector2<S>> for Vector2<S>

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#### fn sub_assign(&mut self, other: Vector2<S>)

Performs the `-=` operation. Read more
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### impl<'a, S: 'a + BaseNum> Sum<&'a Vector2<S>> for Vector2<S>

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#### fn sum<I: Iterator<Item = &'a Vector2<S>>>(iter: I) -> Vector2<S>

Method which takes an iterator and generates `Self` from the elements by “summing up” the items.
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### impl<S: BaseNum> Sum<Vector2<S>> for Vector2<S>

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#### fn sum<I: Iterator<Item = Vector2<S>>>(iter: I) -> Vector2<S>

Method which takes an iterator and generates `Self` from the elements by “summing up” the items.
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### impl<S: BaseFloat> UlpsEq<Vector2<S>> for Vector2<S>

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#### fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
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#### fn ulps_eq(&self, other: &Self, epsilon: S::Epsilon, max_ulps: u32) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
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### impl<S: BaseNum> VectorSpace for Vector2<S>

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#### type Scalar = S

The associated scalar.
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#### fn lerp(self, other: Self, amount: Self::Scalar) -> Self

Returns the result of linearly interpolating the vector towards `other` by the specified amount.
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### impl<S: BaseNum> Zero for Vector2<S>

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#### fn zero() -> Vector2<S>

Returns the additive identity element of `Self`, `0`. Read more
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#### fn is_zero(&self) -> bool

Returns `true` if `self` is equal to the additive identity.
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#### fn set_zero(&mut self)

Sets `self` to the additive identity element of `Self`, `0`.
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## Blanket Implementations§

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### impl<T> Any for Twhere T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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### impl<T> Borrow<T> for Twhere T: ?Sized,

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#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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### impl<T> BorrowMut<T> for Twhere T: ?Sized,

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#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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### impl<T> From<T> for T

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#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T, U> Into<U> for Twhere U: From<T>,

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#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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### impl<T> LowerBounded for Twhere T: Bounded,

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#### fn min_value() -> T

Returns the smallest finite number this type can represent
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### impl<T> ToOwned for Twhere T: Clone,

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#### type Owned = T

The resulting type after obtaining ownership.
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#### fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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#### fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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### impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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#### type Error = Infallible

The type returned in the event of a conversion error.
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#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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### impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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### impl<T> UpperBounded for Twhere T: Bounded,

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#### fn max_value() -> T

Returns the largest finite number this type can represent
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