Struct cgmath::Basis2

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pub struct Basis2<S> { /* private fields */ }
Expand description

A two-dimensional rotation matrix.

The matrix is guaranteed to be orthogonal, so some operations can be implemented more efficiently than the implementations for math::Matrix2. To enforce orthogonality at the type level the operations have been restricted to a subset of those implemented on Matrix2.

Example

Suppose we want to rotate a vector that lies in the x-y plane by some angle. We can accomplish this quite easily with a two-dimensional rotation matrix:

use cgmath::Rad;
use cgmath::Vector2;
use cgmath::{Matrix, Matrix2};
use cgmath::{Rotation, Rotation2, Basis2};
use cgmath::ApproxEq;
use std::f64;

// For simplicity, we will rotate the unit x vector to the unit y vector --
// so the angle is 90 degrees, or π/2.
let unit_x: Vector2<f64> = Vector2::unit_x();
let rot: Basis2<f64> = Rotation2::from_angle(Rad(0.5f64 * f64::consts::PI));

// Rotate the vector using the two-dimensional rotation matrix:
let unit_y = rot.rotate_vector(unit_x);

// Since sin(π/2) may not be exactly zero due to rounding errors, we can
// use cgmath's approx_eq() feature to show that it is close enough.
assert!(unit_y.approx_eq(&Vector2::unit_y()));

// This is exactly equivalent to using the raw matrix itself:
let unit_y2: Matrix2<_> = rot.into();
let unit_y2 = unit_y2 * unit_x;
assert_eq!(unit_y2, unit_y);

// Note that we can also concatenate rotations:
let rot_half: Basis2<f64> = Rotation2::from_angle(Rad(0.25f64 * f64::consts::PI));
let unit_y3 = (rot_half * rot_half).rotate_vector(unit_x);
assert!(unit_y3.approx_eq(&unit_y2));

Trait Implementations§

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impl<S: BaseFloat> ApproxEq for Basis2<S>

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type Epsilon = S

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fn approx_eq_eps(&self, other: &Basis2<S>, epsilon: &S) -> bool

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fn approx_epsilon() -> Self::Epsilon

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fn approx_eq(&self, other: &Self) -> bool

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impl<S: BaseFloat> AsRef<Matrix2<S>> for Basis2<S>

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fn as_ref(&self) -> &Matrix2<S>

Converts this type into a shared reference of the (usually inferred) input type.
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impl<S: Clone> Clone for Basis2<S>

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fn clone(&self) -> Basis2<S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug> Debug for Basis2<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: Decodable> Decodable for Basis2<S>

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fn decode<__D: Decoder>(d: &mut __D) -> Result<Basis2<S>, __D::Error>

Deserialize a value using a Decoder.
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impl<S: Encodable> Encodable for Basis2<S>

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fn encode<__S: Encoder>(&self, s: &mut __S) -> Result<(), __S::Error>

Serialize a value using an Encoder.
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impl<S: BaseFloat> From<Basis2<S>> for Matrix2<S>

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fn from(b: Basis2<S>) -> Matrix2<S>

Converts to this type from the input type.
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impl<'a, 'b, S: BaseFloat> Mul<&'a Basis2<S>> for &'b Basis2<S>

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type Output = Basis2<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Basis2<S>) -> Basis2<S>

Performs the * operation. Read more
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impl<'a, S: BaseFloat> Mul<&'a Basis2<S>> for Basis2<S>

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type Output = Basis2<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Basis2<S>) -> Basis2<S>

Performs the * operation. Read more
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impl<'a, S: BaseFloat> Mul<Basis2<S>> for &'a Basis2<S>

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type Output = Basis2<S>

The resulting type after applying the * operator.
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fn mul(self, other: Basis2<S>) -> Basis2<S>

Performs the * operation. Read more
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impl<S: BaseFloat> Mul<Basis2<S>> for Basis2<S>

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type Output = Basis2<S>

The resulting type after applying the * operator.
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fn mul(self, other: Basis2<S>) -> Basis2<S>

Performs the * operation. Read more
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impl<S: BaseFloat> One for Basis2<S>

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fn one() -> Basis2<S>

Returns the multiplicative identity element of Self, 1. Read more
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fn set_one(&mut self)

Sets self to the multiplicative identity element of Self, 1.
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fn is_one(&self) -> boolwhere Self: PartialEq<Self>,

Returns true if self is equal to the multiplicative identity. Read more
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impl<S: PartialEq> PartialEq<Basis2<S>> for Basis2<S>

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fn eq(&self, other: &Basis2<S>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: BaseFloat> Rotation<Point2<S>> for Basis2<S>

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fn look_at(dir: Vector2<S>, up: Vector2<S>) -> Basis2<S>

Create a rotation to a given direction with an ‘up’ vector
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fn between_vectors(a: Vector2<S>, b: Vector2<S>) -> Basis2<S>

Create a shortest rotation to transform vector ‘a’ into ‘b’. Both given vectors are assumed to have unit length.
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fn rotate_vector(&self, vec: Vector2<S>) -> Vector2<S>

Rotate a vector using this rotation.
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fn invert(&self) -> Basis2<S>

Create a new rotation which “un-does” this rotation. That is, r * r.invert() is the identity.
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fn rotate_point(&self, point: P) -> P

Rotate a point using this rotation, by converting it to its representation as a vector.
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impl<S: BaseFloat> Rotation2<S> for Basis2<S>

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fn from_angle<A: Into<Rad<S>>>(theta: A) -> Basis2<S>

Create a rotation by a given angle. Thus is a redundant case of both from_axis_angle() and from_euler() for 2D space.
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impl<S: Copy> Copy for Basis2<S>

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impl<S> StructuralPartialEq for Basis2<S>

Auto Trait Implementations§

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impl<S> RefUnwindSafe for Basis2<S>where S: RefUnwindSafe,

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impl<S> Send for Basis2<S>where S: Send,

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impl<S> Sync for Basis2<S>where S: Sync,

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impl<S> Unpin for Basis2<S>where S: Unpin,

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impl<S> UnwindSafe for Basis2<S>where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.