Functionsยง
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- _animpostfx_
get_ unk - _animpostfx_
stop_ and_ do_ unk - _cascade_
shadows_ clear_ shadow_ sample_ type - _clear_
extra_ timecycle_ modifier - _disable_
script_ ambient_ effects - _draw_
bink_ movie - _draw_
interactive_ sprite - _draw_
light_ with_ range_ and_ shadow - _draw_
marker_ 2 - _draw_
showroom - _draw_
sphere - _draw_
spot_ light_ with_ shadow - _draw_
sprite_ poly - _draw_
sprite_ poly_ 2 - _draw_
sprite_ uv - _end_
text_ command_ scaleform_ string_ 2 - _get_
active_ screen_ resolution - _get_
aspect_ ratio - _get_
bink_ movie_ time - _get_
extra_ timecycle_ modifier_ index - _get_
scaleform_ movie_ method_ return_ value_ bool - _get_
script_ gfx_ position - _grass_
lod_ reset_ script_ areas - _grass_
lod_ shrink_ script_ areas - _is_
playlist_ unk - _is_
tv_ playlist_ item_ playing - _override_
ped_ badge_ texture - _play_
bink_ movie - _register_
noir_ screen_ effect_ this_ frame - _release_
bink_ movie - _request_
scaleform_ movie_ 2 - _request_
scaleform_ movie_ interactive - _reset_
extra_ timecycle_ modifier_ strength - _return_
two - _scaleform_
movie_ method_ add_ param_ texture_ name_ string_ 2 - _seethrough_
get_ max_ thickness - _seethrough_
set_ color_ near - _seethrough_
set_ fade_ end_ distance - _seethrough_
set_ fade_ start_ distance - _seethrough_
set_ hi_ light_ intensity - _seethrough_
set_ hi_ light_ noise - _seethrough_
set_ max_ thickness - _seethrough_
set_ noise_ amount_ max - _seethrough_
set_ noise_ amount_ min - _set_
artificial_ lights_ state_ affects_ vehicles - _set_
bink_ movie - _set_
bink_ movie_ time - _set_
bink_ movie_ unk_ 2 - _set_
bink_ movie_ volume - _set_
bink_ should_ skip - _set_
checkpoint_ icon_ scale - _set_
checkpoint_ scale - _set_
extra_ timecycle_ modifier - _set_
extra_ timecycle_ modifier_ strength - _set_
force_ ped_ footsteps_ tracks - _set_
force_ vehicle_ trails - _set_
scaleform_ fit_ rendertarget - _start_
networked_ particle_ fx_ non_ looped_ on_ entity_ bone - _stop_
bink_ movie - add_
decal - add_
entity_ icon - add_
petrol_ decal - add_
petrol_ trail_ decal_ info - add_
tcmodifier_ override - add_
vehicle_ crew_ emblem - animpostfx_
is_ running - animpostfx_
play - animpostfx_
stop - animpostfx_
stop_ all - attach_
tv_ audio_ to_ entity - begin_
scaleform_ movie_ method - begin_
scaleform_ movie_ method_ on_ frontend - begin_
scaleform_ movie_ method_ on_ frontend_ header - begin_
scaleform_ script_ hud_ movie_ method - begin_
take_ high_ quality_ photo - begin_
take_ mission_ creator_ photo - begin_
text_ command_ scaleform_ string - call_
scaleform_ movie_ method - call_
scaleform_ movie_ method_ with_ number - call_
scaleform_ movie_ method_ with_ number_ and_ string - call_
scaleform_ movie_ method_ with_ string - cascade_
shadows_ enable_ entity_ tracker - cascade_
shadows_ init_ session - cascade_
shadows_ set_ aircraft_ mode - cascade_
shadows_ set_ cascade_ bounds - cascade_
shadows_ set_ cascade_ bounds_ scale - cascade_
shadows_ set_ dynamic_ depth_ mode - cascade_
shadows_ set_ dynamic_ depth_ value - cascade_
shadows_ set_ entity_ tracker_ scale - cascade_
shadows_ set_ shadow_ sample_ type - clear_
draw_ origin - clear_
timecycle_ modifier - clear_
tv_ channel_ playlist - create_
checkpoint - create_
tracked_ point - delete_
checkpoint - destroy_
tracked_ point - disable_
occlusion_ this_ frame - disable_
screenblur_ fade - disable_
vehicle_ distantlights - does_
particle_ fx_ looped_ exist - does_
vehicle_ have_ crew_ emblem - dont_
render_ in_ game_ ui - draw_
box - draw_
debug_ box - draw_
debug_ cross - draw_
debug_ line - draw_
debug_ line_ with_ two_ colours - draw_
debug_ sphere - draw_
debug_ text - draw_
debug_ text_ 2d - draw_
light_ with_ range - draw_
line - draw_
low_ quality_ photo_ to_ phone - draw_
marker - draw_
poly - draw_
rect - draw_
scaleform_ movie - draw_
scaleform_ movie_ 3d - draw_
scaleform_ movie_ 3d_ solid - draw_
scaleform_ movie_ fullscreen - draw_
scaleform_ movie_ fullscreen_ masked - draw_
spot_ light - draw_
sprite - draw_
tv_ channel - enable_
alien_ blood_ vfx - enable_
clown_ blood_ vfx - enable_
movie_ keyframe_ wait - enable_
movie_ subtitles - end_
petrol_ trail_ decals - end_
scaleform_ movie_ method - end_
scaleform_ movie_ method_ return_ value - end_
text_ command_ scaleform_ string - fade_
decals_ in_ range - fade_
up_ ped_ light - force_
render_ in_ game_ ui - free_
memory_ for_ high_ quality_ photo - free_
memory_ for_ low_ quality_ photo - free_
memory_ for_ mission_ creator_ photo - get_
current_ number_ of_ cloud_ photos - get_
decal_ wash_ level - get_
is_ hidef - get_
is_ petrol_ decal_ in_ range - get_
is_ widescreen - get_
maximum_ number_ of_ cloud_ photos - get_
maximum_ number_ of_ photos - get_
requestingnightvision - get_
safe_ zone_ size - get_
scaleform_ movie_ method_ return_ value_ int - get_
scaleform_ movie_ method_ return_ value_ string - get_
screen_ coord_ from_ world_ coord - get_
screen_ resolution - get_
screenblur_ fade_ current_ time - get_
status_ of_ load_ mission_ creator_ photo - get_
status_ of_ save_ high_ quality_ photo - get_
status_ of_ sorted_ list_ operation - get_
status_ of_ take_ high_ quality_ photo - get_
status_ of_ take_ mission_ creator_ photo - get_
texture_ resolution - get_
timecycle_ modifier_ index - get_
timecycle_ transition_ modifier_ index - get_
toggle_ paused_ renderphases_ status - get_
tv_ channel - get_
tv_ volume - get_
usingnightvision - get_
usingseethrough - get_
vehicle_ crew_ emblem_ request_ state - golf_
trail_ get_ max_ height - golf_
trail_ get_ visual_ control_ point - golf_
trail_ set_ colour - golf_
trail_ set_ enabled - golf_
trail_ set_ facing - golf_
trail_ set_ fixed_ control_ point - golf_
trail_ set_ path - golf_
trail_ set_ radius - golf_
trail_ set_ shader_ params - golf_
trail_ set_ tessellation - has_
scaleform_ container_ movie_ loaded_ into_ parent - has_
scaleform_ movie_ filename_ loaded - has_
scaleform_ movie_ loaded - has_
scaleform_ script_ hud_ movie_ loaded - has_
streamed_ texture_ dict_ loaded - is_
decal_ alive - is_
scaleform_ movie_ method_ return_ value_ ready - is_
screenblur_ fade_ running - is_
tracked_ point_ visible - load_
mission_ creator_ photo - load_
movie_ mesh_ set - move_
vehicle_ decals - override_
interior_ smoke_ end - override_
interior_ smoke_ level - override_
interior_ smoke_ name - patch_
decal_ diffuse_ map - pop_
timecycle_ modifier - preset_
interior_ ambient_ cache - push_
timecycle_ modifier - query_
movie_ mesh_ set_ state - release_
movie_ mesh_ set - remove_
decal - remove_
decals_ from_ object - remove_
decals_ from_ object_ facing - remove_
decals_ from_ vehicle - remove_
decals_ in_ range - remove_
particle_ fx - remove_
particle_ fx_ from_ entity - remove_
particle_ fx_ in_ range - remove_
scaleform_ script_ hud_ movie - remove_
tcmodifier_ override - remove_
vehicle_ crew_ emblem - request_
scaleform_ movie - request_
scaleform_ movie_ instance - request_
scaleform_ script_ hud_ movie - request_
streamed_ texture_ dict - reset_
particle_ fx_ override - reset_
paused_ renderphases - reset_
script_ gfx_ align - save_
high_ quality_ photo - scaleform_
movie_ method_ add_ param_ bool - scaleform_
movie_ method_ add_ param_ float - scaleform_
movie_ method_ add_ param_ int - scaleform_
movie_ method_ add_ param_ latest_ brief_ string - scaleform_
movie_ method_ add_ param_ player_ name_ string - scaleform_
movie_ method_ add_ param_ texture_ name_ string - seethrough_
reset - seethrough_
set_ heatscale - set_
artificial_ lights_ state - set_
backfaceculling - set_
checkpoint_ cylinder_ height - set_
checkpoint_ rgba - set_
checkpoint_ rgba2 - set_
current_ player_ tcmodifier - set_
debug_ lines_ and_ spheres_ drawing_ active - set_
disable_ decal_ rendering_ this_ frame - set_
draw_ origin - set_
entity_ icon_ color - set_
entity_ icon_ visibility - set_
flash - set_
hidof_ override - set_
next_ player_ tcmodifier - set_
nightvision - set_
noiseoveride - set_
noisinessoveride - set_
particle_ fx_ bullet_ impact_ scale - set_
particle_ fx_ cam_ inside_ nonplayer_ vehicle - set_
particle_ fx_ cam_ inside_ vehicle - set_
particle_ fx_ looped_ alpha - set_
particle_ fx_ looped_ colour - set_
particle_ fx_ looped_ evolution - set_
particle_ fx_ looped_ far_ clip_ dist - set_
particle_ fx_ looped_ offsets - set_
particle_ fx_ looped_ scale - set_
particle_ fx_ non_ looped_ alpha - set_
particle_ fx_ non_ looped_ colour - set_
particle_ fx_ override - set_
particle_ fx_ shootout_ boat - set_
player_ tcmodifier_ transition - set_
scaleform_ movie_ as_ no_ longer_ needed - set_
scaleform_ movie_ to_ use_ system_ time - set_
script_ gfx_ align - set_
script_ gfx_ align_ params - set_
script_ gfx_ draw_ behind_ pausemenu - set_
script_ gfx_ draw_ order - set_
seethrough - set_
streamed_ texture_ dict_ as_ no_ longer_ needed - set_
timecycle_ modifier - set_
timecycle_ modifier_ strength - set_
tracked_ point_ info - set_
transition_ timecycle_ modifier - set_
tv_ audio_ frontend - set_
tv_ channel - set_
tv_ channel_ playlist - set_
tv_ channel_ playlist_ at_ hour - set_
tv_ volume - start_
networked_ particle_ fx_ looped_ on_ entity - start_
networked_ particle_ fx_ looped_ on_ entity_ bone - start_
networked_ particle_ fx_ non_ looped_ at_ coord - start_
networked_ particle_ fx_ non_ looped_ on_ entity - start_
networked_ particle_ fx_ non_ looped_ on_ ped_ bone - start_
particle_ fx_ looped_ at_ coord - start_
particle_ fx_ looped_ on_ entity - start_
particle_ fx_ looped_ on_ entity_ bone - start_
particle_ fx_ looped_ on_ ped_ bone - start_
particle_ fx_ non_ looped_ at_ coord - start_
particle_ fx_ non_ looped_ on_ entity - start_
particle_ fx_ non_ looped_ on_ ped_ bone - start_
petrol_ trail_ decals - stop_
particle_ fx_ looped - terraingrid_
activate - terraingrid_
set_ colours - terraingrid_
set_ params - toggle_
paused_ renderphases - trigger_
screenblur_ fade_ in - trigger_
screenblur_ fade_ out - ui3dscene_
is_ available - ui3dscene_
push_ preset - unpatch_
decal_ diffuse_ map - update_
lights_ on_ entity - use_
particle_ fx_ asset - wash_
decals_ from_ vehicle - wash_
decals_ in_ range