Functionsยง
- add_
audio_ submix_ output - add_
minimap_ overlay - add_
replace_ texture - add_
text_ entry - add_
text_ entry_ by_ hash - call_
minimap_ scaleform_ function - cancel_
event - commit_
runtime_ texture - create_
audio_ submix - create_
dui - create_
runtime_ texture - create_
runtime_ texture_ from_ dui_ handle - create_
runtime_ texture_ from_ image - create_
runtime_ txd - delete_
function_ reference - delete_
resource_ kvp - destroy_
dui - door_
system_ get_ active - door_
system_ get_ size - draw_
gizmo - duplicate_
function_ reference - enable_
editor_ runtime - end_
find_ kvp - end_
find_ object - end_
find_ ped - end_
find_ pickup - end_
find_ vehicle - enter_
cursor_ mode - execute_
command - experimental_
load_ clone_ create - experimental_
load_ clone_ sync - experimental_
save_ clone_ create - experimental_
save_ clone_ sync - find_
first_ object - find_
first_ ped - find_
first_ pickup - find_
first_ vehicle - find_
kvp - find_
next_ object - find_
next_ ped - find_
next_ pickup - find_
next_ vehicle - force_
snow_ pass - get_
active_ players - get_
ambient_ ped_ range_ multiplier - get_
ambient_ vehicle_ range_ multiplier - get_
cam_ matrix - get_
convar - get_
convar_ int - get_
current_ game_ name - get_
current_ resource_ name - get_
current_ server_ endpoint - get_
dui_ handle - get_
entity_ index_ from_ mapdata - get_
entity_ mapdata_ owner - get_
game_ pool - get_
instance_ id - get_
interior_ entities_ extents - get_
interior_ portal_ corner_ position - get_
interior_ portal_ count - get_
interior_ portal_ flag - get_
interior_ portal_ room_ from - get_
interior_ portal_ room_ to - get_
interior_ position - get_
interior_ room_ count - get_
interior_ room_ extents - get_
interior_ room_ flag - get_
interior_ room_ index_ by_ hash - get_
interior_ room_ name - get_
interior_ room_ timecycle - get_
interior_ rotation - get_
invoking_ resource - get_
map_ zoom_ data_ level - get_
mapdata_ from_ hash_ key - get_
network_ walk_ mode - get_
nui_ cursor_ position - get_
num_ resource_ metadata - get_
num_ resources - get_
parked_ vehicle_ density_ multiplier - get_
ped_ density_ multiplier - get_
ped_ eye_ color - get_
ped_ face_ feature - get_
ped_ hair_ color - get_
ped_ hair_ highlight_ color - get_
ped_ head_ overlay_ data - get_
player_ from_ server_ id - get_
player_ invincible_ 2 - get_
player_ melee_ weapon_ damage_ modifier - get_
player_ melee_ weapon_ defense_ modifier - get_
player_ server_ id - get_
player_ vehicle_ damage_ modifier - get_
player_ vehicle_ defense_ modifier - get_
player_ weapon_ damage_ modifier - get_
player_ weapon_ defense_ modifier - get_
player_ weapon_ defense_ modifier_ 2 - get_
random_ vehicle_ density_ multiplier - get_
registered_ commands - get_
resource_ by_ find_ index - get_
resource_ kvp_ float - get_
resource_ kvp_ int - get_
resource_ kvp_ string - get_
resource_ metadata - get_
resource_ state - get_
runtime_ texture_ height - get_
runtime_ texture_ pitch - get_
runtime_ texture_ width - get_
scenario_ ped_ density_ multiplier - get_
state_ bag_ value - get_
train_ current_ track_ node - get_
train_ door_ count - get_
train_ door_ open_ ratio - get_
vehicle_ alarm_ time_ left - get_
vehicle_ cheat_ power_ increase - get_
vehicle_ clutch - get_
vehicle_ current_ gear - get_
vehicle_ current_ rpm - get_
vehicle_ dashboard_ speed - get_
vehicle_ density_ multiplier - get_
vehicle_ drawn_ wheel_ angle_ mult - get_
vehicle_ engine_ temperature - get_
vehicle_ fuel_ level - get_
vehicle_ gravity_ amount - get_
vehicle_ handbrake - get_
vehicle_ handling_ float - get_
vehicle_ handling_ int - get_
vehicle_ handling_ vector - get_
vehicle_ high_ gear - get_
vehicle_ indicator_ lights - get_
vehicle_ light_ multiplier - get_
vehicle_ next_ gear - get_
vehicle_ number_ of_ wheels - get_
vehicle_ oil_ level - get_
vehicle_ steering_ angle - get_
vehicle_ steering_ scale - get_
vehicle_ throttle_ offset - get_
vehicle_ top_ speed_ modifier - get_
vehicle_ turbo_ pressure - get_
vehicle_ wheel_ brake_ pressure - get_
vehicle_ wheel_ flags - get_
vehicle_ wheel_ health - get_
vehicle_ wheel_ is_ powered - get_
vehicle_ wheel_ power - get_
vehicle_ wheel_ rim_ collider_ size - get_
vehicle_ wheel_ rotation_ speed - get_
vehicle_ wheel_ size - get_
vehicle_ wheel_ speed - get_
vehicle_ wheel_ steering_ angle - get_
vehicle_ wheel_ surface_ material - get_
vehicle_ wheel_ suspension_ compression - get_
vehicle_ wheel_ tire_ collider_ size - get_
vehicle_ wheel_ tire_ collider_ width - get_
vehicle_ wheel_ traction_ vector_ length - get_
vehicle_ wheel_ width - get_
vehicle_ wheel_ x_ offset - get_
vehicle_ wheel_ y_ rotation - get_
vehicle_ wheelie_ state - get_
weapon_ damage_ modifier - has_
minimap_ overlay_ loaded - invoke_
function_ reference - is_
ace_ allowed - is_
bigmap_ active - is_
bigmap_ full - is_
dui_ available - is_
duplicity_ version - is_
principal_ ace_ allowed - is_
streaming_ file_ ready - is_
vehicle_ alarm_ set - is_
vehicle_ engine_ starting - is_
vehicle_ interior_ light_ on - is_
vehicle_ needs_ to_ be_ hotwired - is_
vehicle_ previously_ owned_ by_ player - is_
vehicle_ wanted - leave_
cursor_ mode - load_
resource_ file - mumble_
add_ voice_ channel_ listen - mumble_
add_ voice_ target_ channel - mumble_
add_ voice_ target_ player - mumble_
add_ voice_ target_ player_ by_ server_ id - mumble_
clear_ voice_ target - mumble_
clear_ voice_ target_ channels - mumble_
clear_ voice_ target_ players - mumble_
get_ voice_ channel_ from_ server_ id - mumble_
is_ connected - mumble_
remove_ voice_ channel_ listen - mumble_
set_ audio_ input_ distance - mumble_
set_ audio_ input_ intent - mumble_
set_ audio_ output_ distance - mumble_
set_ server_ address - mumble_
set_ submix_ for_ server_ id - mumble_
set_ voice_ target - mumble_
set_ volume_ override - mumble_
set_ volume_ override_ by_ server_ id - network_
get_ entity_ owner - override_
peds_ can_ stand_ on_ top_ flag - override_
vehicle_ peds_ can_ stand_ on_ top_ flag - profiler_
enter_ scope - profiler_
exit_ scope - profiler_
is_ recording - register_
archetypes - register_
command - register_
entities - register_
font_ file - register_
font_ id - register_
key_ mapping - register_
nui_ callback_ type - register_
raw_ nui_ callback - register_
resource_ as_ event_ handler - register_
streaming_ file_ from_ cache - register_
streaming_ file_ from_ kvs - register_
streaming_ file_ from_ url - remove_
replace_ texture - reset_
fly_ through_ windscreen_ params - reset_
map_ zoom_ data_ level - reset_
vehicle_ peds_ can_ stand_ on_ top_ flag - select_
entity_ at_ cursor - select_
entity_ at_ pos - send_
dui_ message - send_
dui_ mouse_ down - send_
dui_ mouse_ move - send_
dui_ mouse_ up - send_
dui_ mouse_ wheel - send_
loading_ screen_ message - send_
nui_ message - set_
audio_ submix_ effect_ param_ float - set_
audio_ submix_ effect_ param_ int - set_
audio_ submix_ effect_ radio_ fx - set_
cursor_ location - set_
discord_ app_ id - set_
discord_ rich_ presence_ action - set_
discord_ rich_ presence_ asset - set_
discord_ rich_ presence_ asset_ small - set_
discord_ rich_ presence_ asset_ small_ text - set_
discord_ rich_ presence_ asset_ text - set_
dui_ url - set_
entity_ draw_ outline - set_
entity_ matrix - set_
flash_ light_ keep_ on_ while_ moving - set_
fly_ through_ windscreen_ params - set_
handling_ field - set_
handling_ float - set_
handling_ int - set_
handling_ vector - set_
interior_ portal_ corner_ position - set_
interior_ portal_ flag - set_
interior_ portal_ room_ from - set_
interior_ portal_ room_ to - set_
interior_ room_ extents - set_
interior_ room_ flag - set_
interior_ room_ timecycle - set_
manual_ shutdown_ loading_ screen_ nui - set_
map_ zoom_ data_ level - set_
milliseconds_ per_ game_ minute - set_
minimap_ clip_ type - set_
minimap_ component_ position - set_
minimap_ overlay_ display - set_
minimap_ type - set_
model_ headlight_ configuration - set_
network_ walk_ mode - set_
nui_ focus - set_
nui_ focus_ keep_ input - set_
ped_ model_ personality - set_
player_ talking_ override - set_
resource_ kvp - set_
resource_ kvp_ float - set_
resource_ kvp_ int - set_
rich_ presence - set_
ropes_ create_ network_ world_ state - set_
runtime_ texture_ argb_ data - set_
runtime_ texture_ pixel - set_
snakeoil_ for_ entry - set_
state_ bag_ value - set_
text_ chat_ enabled - set_
train_ door_ open_ ratio - set_
trains_ force_ doors_ open - set_
vehicle_ alarm_ time_ left - set_
vehicle_ auto_ repair_ disabled - set_
vehicle_ clutch - set_
vehicle_ current_ rpm - set_
vehicle_ engine_ temperature - set_
vehicle_ fuel_ level - set_
vehicle_ gravity_ amount - set_
vehicle_ handling_ field - set_
vehicle_ handling_ float - set_
vehicle_ handling_ int - set_
vehicle_ handling_ vector - set_
vehicle_ high_ gear - set_
vehicle_ oil_ level - set_
vehicle_ steering_ angle - set_
vehicle_ steering_ scale - set_
vehicle_ suspension_ height - set_
vehicle_ turbo_ pressure - set_
vehicle_ wheel_ brake_ pressure - set_
vehicle_ wheel_ flags - set_
vehicle_ wheel_ health - set_
vehicle_ wheel_ is_ powered - set_
vehicle_ wheel_ power - set_
vehicle_ wheel_ rim_ collider_ size - set_
vehicle_ wheel_ rotation_ speed - set_
vehicle_ wheel_ size - set_
vehicle_ wheel_ tire_ collider_ size - set_
vehicle_ wheel_ tire_ collider_ width - set_
vehicle_ wheel_ traction_ vector_ length - set_
vehicle_ wheel_ width - set_
vehicle_ wheel_ x_ offset - set_
vehicle_ wheel_ y_ rotation - set_
vehicle_ wheelie_ state - set_
visual_ setting_ float - set_
weapons_ no_ autoreload - set_
weapons_ no_ autoswap - set_
weather_ owned_ by_ network - shutdown_
loading_ screen_ nui - start_
find_ kvp - trigger_
event_ internal - trigger_
latent_ server_ event_ internal - trigger_
server_ event_ internal - update_
mapdata_ entity - was_
event_ canceled