pub struct RefValue<T>(_, _);
Expand description

RefValue means reference of value or refreshable value, it holds a value which can be updated when Configuration is refreshed.

It implements FromConfig, user can use it in auto deriving config objects.

But it is not supporting recursively usage, following example will cause runtime error:

#[derive(FromConfig)]
struct A {
  ref_b: RefValue<B>,
}
#[derive(FromConfig)]
struct B {
  ref_c: RefValue<u8>,
}

Implementations

Use referenced value, be careful with lock.

Get cloned value.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Generate config from ConfigValue under context.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.