MeshConfig

Struct MeshConfig 

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pub struct MeshConfig {
    pub name: String,
    pub memory: Option<MemoryConfig>,
    pub agents: Vec<AgentConfig>,
}
Expand description

Configuration for a multi-agent mesh.

This struct allows defining multiple agents in a single TOML file.

§Example

name = "research_mesh"

[memory]
backend = "sqlite"
path = "./data/knowledge.db"

[[agents]]
name = "researcher"
model = "ollama::gemma3:latest"
system_prompt = "You are a research assistant."
temperature = 0.7

[[agents]]
name = "summarizer"
model = "ollama::gemma3:latest"
system_prompt = "You are a summarization expert."
temperature = 0.5

Fields§

§name: String

Name of the mesh

§memory: Option<MemoryConfig>

Shared memory configuration for all agents (can be overridden per-agent)

§agents: Vec<AgentConfig>

List of agent configurations

Implementations§

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impl MeshConfig

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pub fn new(name: impl Into<String>) -> Self

Create a new MeshConfig with a name.

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pub fn from_toml(toml_str: &str) -> Result<Self>

Parse a MeshConfig from a TOML string.

§Example
use ceylon_runtime::config::MeshConfig;

let toml = r#"
name = "my_mesh"

[[agents]]
name = "agent1"
model = "ollama::llama2"
"#;

let config = MeshConfig::from_toml(toml).unwrap();
assert_eq!(config.name, "my_mesh");
assert_eq!(config.agents.len(), 1);
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pub fn from_file(path: impl AsRef<Path>) -> Result<Self>

Load a MeshConfig from a TOML file.

§Example
use ceylon_runtime::config::MeshConfig;

let config = MeshConfig::from_file("agents.toml").unwrap();
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pub fn add_agent(self, agent: AgentConfig) -> Self

Add an agent configuration.

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pub fn get_agent(&self, name: &str) -> Option<&AgentConfig>

Get agent config by name.

Trait Implementations§

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impl Clone for MeshConfig

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fn clone(&self) -> MeshConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MeshConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MeshConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for MeshConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for MeshConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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